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In most campaigns, the PCs spend a fair amount of time in the wilderness. During their journeys, they'll probably have to cross more than one river. That sucks, unless there is a ford, bridge or ferry service. And what's better than a ferry service? A reputedly haunted ferry, that's what!

Behold: 

Dead Man's Run

The glint of gold coin and flash of pale bone peek out from the dark timbers of sunken buildings as a sad ferryman slowly pulls his boat across the clear water. This is Dead Man’s Run, the only safe passage across the wild Brimbrook; for miles in either direction river races over rocky rapids and steep waterfalls, carving an otherwise impassable chasm through the forested hills. 

Any who pay the price of passage—two golden coins given as tribute to the river—find a berth on the wooden ferry. They also find the operators of the ferry, the sad survivors who can share the tale of the natural disasters that destroyed the two villages and fort that once stood here, and learn why they remain to tend to the dead.

I hope you enjoy Places of Power: Dead Man's Run and that you can find a spot for it in your campaign. 

Where's My Stuff?

As always, by the time you get this you should have a message from me containing the special secret download codes for these books. Just drop them into your browser and you should be good to go. If you have any problems, drop me a line and I'll sort it out for you. 

Thank You!

As always thank you so much for your support. You make possible Raging Swan Press's growth and success. I couldn't do it without you. And finally, welcome to our new members: Brian Johnson, Craig Atkins, Gerald Macedo  Johanus Haidner and Matthias Vandaele.

Have a great weekend everyone!

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