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I've been planning on revamping Bito's sprites for a while.
The squat proportions work well for his design, but I've had some trouble getting some other character designs to work in scale with him. Mostly the lack of neck and short legs made some outfits, and bustier characters, to look a bit overly squat.

The revamp makes him slightly taller, giving him more of a neck and shoulders, and has longer legs. It defines his bulky hourglass figure a bit better. His ear and chest have a bit more detail too. It also ditches his pointed chin. It might be a while until I revamp his entire animation set, but other characters are going to be made to that slightly taller scale.

And speaking of other characters, here are revamped sprites for Di, Bossmann and Tayo.

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