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I was doing some coding for Bito's Box Bash, which reminded me of a concept I was tossing around in my head for a while.

Giving Bito some figments that act as a visual manifestation of his thought process.
They only really exist in his head, but Bito can talk to them when trying to work out something. They would be a lot more observant then the real Bito, but they still pick up his general vibe.

In the game they would also be a good way to give the player some non-diegetic information, like button prompts or explaining the chance challenges. Maybe in the easy difficulty they can feed the player more info too.

They somewhat conflict with the Implink mechanic, where Bito can call back to HQ at any time for advice. But I guess that is more for new information, where these 2 only know what Bito knows.

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mizu-m

I think that's a cute idea :3