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     I started to implement the 3rd main Chance Challenge mini-game, running on a conveyor belt! Where the dice roll is for random chance, and push box is for when Bito has to perform an action with precision, and conveyor belts are for endurance situations.

    So a situation it may pop up in could be if Bito has to keep a straight face under pressure, or maybe someone is preforming some kind of action on Bito, and he has to hold back as long as he can before being pushed over the edge. Wink wink, Nudge nudge.

    I also gave the Chance Challenges a CRT filter, just to separate them more from the regular game world. (Though if you don't like it, I will add an option to disable or reduce it).


    Other then finishing this, cleaning up and ironing out some minor bugs, and setting up some systems for data management, I'm more or less at at the point where I can start making some scenes with the engine.
    I have a few lewd ones blocked out so expect to start being able to play some later next month. I have to make some examples so I can send them off to the ESRB to make sure they are within an M rating.

Files

Bito's Box Bash - Chance Challenge Treadmill Preview

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