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A daytime release? Christ, the world really has ended...

re:Dreamer (0.8.9) finally gets Zach and Britney out of their dorm building for a "date" on the second day of the route with about 20 minutes of new content to read.

Story:

  • Britney has made it to day 2!!! Admittedly, I shot past because the Day 1 late night scene of Britney measuring Zach doesn't have the final art and I don't want to waste time working on this game by redo writing or making the CGs game-ready a second time (although you can see the cleaned sketches and final outlines of that scene inside the "Fan Art" folder).
  • Anyways, the scene (which has plenty of C.H.E.A.T.S. and bPoints variants) covers Zach and Britney going on their first "date," posting proof of their relationship on social media, Zach complaining about Britney's attempt at a chest binder and coming up with an idea on how to fix it, and a surprise guest (and yes, her lines over the phone are supposed to be blank at one point, but a clever reader can find a way to read what she's saying). Also, that's not the only Easter egg. Try a C.H.E.A.T.S. setting of 4-5, X, X, 4-5, X, 4-5 (with X being any value and the hyphen indicating a range) for a neat bit of dialogue at the end of the new content.

Graphics:

  • Zach has a fancy new phone app. I need to actually make this more interactive, but it looks pretty nice (minus the font, which is intentionally meant to give "girl who just got an Android and replaced the font with a handwritten one" vibes).
  • The History screen now scrolls to the bottom of list so you no longer have to scroll down the entire screen to check something from a line or two ago. Shoutouts to cobaltcore for helping the diagnosis. For those curious, Ren'Py's game_menu screen scrolls down to the bottom if scroll == "vpgrid" but not if scroll == "viewport", the history screen uses the former when each list entry in the history screen is given a specific height (like Student Transfer does) but it uses the latter when no height is given and the screen is generated dynamically (like re:Dreamer does).

Fixes:

  • Zach's hair is now properly set to the "loose" hairstyle for the content jump menu to the Day 1 Alone masturbation scene.
  • Zach's phone battery indicator is no longer always green if the phone is charging. I misremembered how that worked on older iOS versions.
  • It didn't matter until this update, but Zoey's "fit" solo male uniform's dress shirt sprite was broken in the "b" pose (I had used the C pose's mask for the arms and it lead to a noticeable gap).
  • A few random typos and weirdly phrased sentences have been fixed (most noticeably I kept writing 'conbini' instead of 'konbini' despite knowing full well that's not how romaji works).

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