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About this model:

  • Includes 9 outfits and hairs.
  • MustardUI menu, Hair color control body shapes sliders, skin properties controls etc.
  • 2 championship belts models in extras.

BEFORE USING PLEASE READ THESE FAQ

BLENDER VERSION REQUIRED TO USE THIS MODEL:

This model is compatible with Blender 4.0 and newer versions, loading it in any of the previous version WILL NOT WORK.

DO NOT LOAD THIS MODEL IN BLENDER 3.6.5 OR OLDER, AND DO NOT SAVE IT USING BLENDER 3.6.5 OR OLDER, OR YOU'LL DAMAGE THE MODEL.

THIS MODEL REQUIRES

Rig-tools Add-on

A free version of the Autorig Pro tools shared by the devs to for  animators and people who wish to pose using this rig. In order for the  rig to work properly you MUST install this add-on (If you have the full  version of Auto Rig Pro, or you've installed the blender 4.0 version of  rig tools before using this model you no longer require to install it  (unless the description specifies to do so because of some require  update).  Install rig-tools like any add-on (go to preferences, add-ons,  click on install and select the zip file containing the add-on, don't  forget to press the check box to activate.) (Again, If you already own  the full version of ARP you don't need to install this).

MUSTARD UI Add-on

Mustard's UI now functions as an Add-on. You will only require to install it (only once) using the links provided on Open3dlab: https://open3dlab.com/project/36314/
or on Mustard's Github: https://github.com/Mustard2/MustardUI/releases

How to install Add-ons?:

https://docs.blender.org/manual/en/latest/editors/preferences/addons.html#installing-add-ons

INSTRUCTIONS AND TROUBLESHOOTING:

WHY YOU MUST USE THE UI MENU?:

Use the UI (user interface) Menu to hide and show outfit parts, don't  do it manually unless you want to waste your time. The script  automatically deactivates the armature modifiers of the meshes that are  hidden using the menu outfits list. Meaning that if you manually show a  previously hidden mesh in the viewport without using the menu the  armature modifier will remain deactivated and the clothes won't move  along the rig. Just use the menu (this is done to save memory while  posing). IF you have any problems with the UI menu, check out Mustard's  FAQ page (https://github.com/Mustard2/MustardUI/wiki/Users-FAQs)

TO VIEW THE UI MENU:

Since the UI is no longer a script but a full Add-on, once you  installed the add-on, just press "N" in the 3D viewport and look for the  "MustardUI" tab on the right of your 3d viewport.

IF THE UI MENU IS MISSING AFTER APPENDIN THE MODEL:

(As per in the MustardUI FAQ page):Go to the 3d Viewport layout or  any other workspace with the 3D viewport, click in the model's  Armature/rig and the menu will be visible for you by pressing "N" to  display the site tool bar where the UI should be an option.

MULTIPLE UI MENUS PER MODEL:

(As per in the MustardUI FAQ page): after appending a model with the  mustardUI menu, If you want to have a permanent view of the UI menu for a  character even when you're not clicking in the rig, select the  armature, go to "settings" in the UI menu and turn off the "viewport  model selection" option. If you have two models with the UI then an  option to select which character's menu will show up at the top of the  UI.

GET FASTER PERFORMANCE AND FPS IN VIEWPORT:

Use the "Simplify" Optimization tool in the UI Menu to speed up your  animation FPS in the viewport, it just turns off most features that  makes the models lag in the viewport, all at once, instead of having to  manually do it mesh by mesh. REMEMBER TURN SIMPLIFY OFF BEFORE  RENDERING, and make sure all the global properties for outfits and body  are turned ON before rendering.(all can be done using the UI menu).

HOW TO USE THE RIG:

This model uses an auto-rig pro rig. If you have  questions about how  to utilize the ARP rig and check out the Rig's creators FAQ for  detailed explanations and to have some visual examples: http://www.lucky3d.fr/auto-rig-pro/doc/rig_behaviour_doc.html#rig-usage

WHERE ARE THE IK FK OPTIONS AT:

After clicking on the hand and head bone controls (in pose mode  obviously), go to the "tool" tab in the outliner or in the "tool" side  menu in the 3d viewport. There you can access to options like IK to FK,  for the head, select the head bone and check the "Head follow" for the  neck and torso posing. Also there are options for stretching limbs and  pinning rotation for the knees and elbows etc. NOTE: (you MUST have the  rig-tools OR the full version of ARP add-on installed for these options  to be visible)

EXTRA FEATURES:

The cross icon on top of the hand is for opening/closing posing for  the fingers. To open the genitals click and scale the circle bellow the  anus or vagina. The genitals also have extra weighted bones for detailed  posing. All found in the genitals bone layers accessible through he UI  Menu. To open the mouth, select the jaw bone and move it down or up  (don't rotate it on the X axis, just pose it down in it's Z axis).  Activate the "Advanced" Bone Armature Layer to see more bone options for  the Torso and limbs.

BEFORE SCULPTING:

As a general rule, turn off the all the modifiers (do not remove  them) in the mesh you wish to work with, especially if they have the  "FX" and "corrective smooth" modifiers activated for the viewport.

MORE DETAIL:

If you want to see better detail for muscle shapekeys, turn smooth  corrective off. You can also improve muscle and body detail using the  normal strength slider in the Menu.

Otherwise you can manually change the smooth corrective modifier "rest source" from "original cords" to "Bind Cords".

MISSING TEXTURES? How to properly load the model:

Save the blend file in the same folder you chose to extract the  "textures.7z" file. THEN open blend file after you extracted the  textures, if you still managed to get missing textures, go to  "File>External Data>Find Missing Files", then select the textures  folder, and save. Use 7zip to extract the textures to avoid any issues.  (windows default extractor is trash and will give you problems) If you  got missing textures (pink) check out this tutorial: https://www.youtube.com/watch?v=rWrj3jud0w8 If you still got missing textures it's most likely your zip file  containing the textures got damaged during the download process and some  texture files were damaged, try downloading again.

POSE GALLERY:

If you append the model to a new project, don't forget to also append  the "actions" in the actions folder. Chose the facial expressions  actions so they'll also show in your new project. (Animation: Pose  Library add-on must be turned on, it is by default in blender, make sure  you didn't check it off for some reason).

MORE DETAIL:

If you want to see better detail for muscle shapekeys, turn smooth  corrective off. You can also improve muscle and body detail using the  normal strength slider in the Menu.

BLACK HAIR ARTIFACTS IN CYCLES:

For models that have high detailed Hair meshes, use about 28  transparency or higher samples in cycles to avoid black artifacts, the  more transparency samples the better.

If you have a question that's not answered above, or you bug to report, don't doubt on contacting me.

Happy Posing!

Mokujinh.

Update:

  • Added NXT attire.
  • Now Includes 4k version of specular body textures (previously 8k that can drain your memory but are useful for closeups).
  • Fixed genitals shapekeys properly parented to scale bone for opening shapekeys.
  • Fixed torso texture color around genital area.
  • Added layer for face bones only.

Update 1.1

  • Added 2k23 Outfit and Hair
  • Updated all hair shaders and meshes
  • Updated body and Eyes textures
  • Replaced and Added new Makeup options (baked game textures)
  • Updated MustardUI
  • Updated rig to newest version (requires blender 3.4)
  • Updated Hair Shaders
  • Replaced Volume preserve option with realistic bending vertex groups and extra armature modifier (Turn off in viewport if you want to sculpt the model)

Update 1.2

  • Added facial expressions pose gallery
  • Updated some hair shaders
  • Updated skin Shaders (eevee and cycle versions separatedly for better performance)
  • Activated the lip roll bone to actually work now.
  • Added IK/FK fingers controllers.
  • Added new Alt hairstyle.

Update 1.3 (BLENDER 4.0, install new rig tools version).

  • Complete headhack meshmod. 
  • New makeup options
  • Model completely rigged from scratch
  • Added corrective shapes for hips
  • New Outfit options
  • New hair options
  • New "torn" options for fishnets and "the man" shorts
  • new skin shader
  • new hair shader better with translucency


[RIG-TOOLS DOWNLOAD]

[MODEL DOWNLOAD] 

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