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APRIL MID: 

Added hidden lore blurbs.

There are now hidden lore blurbs in the drop base, these will eventually populate all maps, unique locations especially. When standing beside an object of interest hit R, this interacts with the collider, and causes the lore inspection to trigger a short pop. Don’t mind the little monster in the jar. She enjoys the job she was specifically bred to perform non-stop...

The player can now sprint. Press shift to begin sprinting, press it again to stop sprinting.

Sprinting drains scout stamina. Cannot sprint when stamina is fully drained. Stamina pool max increased by increasing your fertility (with herbs).

MONSTER DROP: The first SPARK type monster enters the fray. A yellow, electric mouse? That will never work. She uses the first SPARK move: Snap Bolt

She’s only catchable in RosedewMeadow, where you might find her EZ encounter in the bushes beside the drop base. Or a regular encounter on top of the hill.

Aithon has been moved out onto the plains, where a horse belongs.

Drakia has her X anim, FINALLY I can stop thinking about it.

I also wasn’t feeling Drakia’s face, so I changed it to be more intimidating, which is in line with her lore as a dangerous dragon. 


I'm all hands on finishing up CAMPING NOW. Finally, a way to heal your monsters. And also for them to become hungrier, fall into a frustrated breeding frenzy, and betray your trust, making you their breeding stock. Truly the feature that monster catching games have been missing since the beginning. 

Comments

That One Guy

Man, these animations where both participants are facing the screen need to stop. Implication is hot, but actually seeing the sex is better.

Slothlord

Variety is the spice of life. If the next two animations are just more of the same I would honestly consider taking my money elsewhere

Python

Loving everything so far keep it up