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Welcome back to Bonus Pod! On this week's episode, Haley MacLean is joined by special guest Eric Silver (who was a guest on The MinnMax Show a while back) to walk through the the future of Baldur's Gate, D&D, and Hasbro's ownership. Eric also runs a podcast company called Multitude, you can learn more about them here - https://twitter.com/multitudeshows 

Haley and Eric also talk about Elden Ring now being fully owned by From Software and they take calls from the community at the MinnMax Council tier!


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Mario Paint - Beau Bakken

Luck Be A Landlord - TrampolineTales

Point Blank 2 - Michael Berry

Tomba! - BacklogBusters

Starfield - Maniac

Dead Or Alive 6 - Malcolm Holliday

Wizard Of Wor - Jessica-Star

Super Smash Bros. Melee - TheWholeHamDamily

Ghost Of Tsushima - ProcyonNumber6

Borderlands 3 - Joshua Ayers

Cookie Clicker - RabidLime

Final Fantasy X - Andres Silva

Detroit: Become Human - The Sleepy MailMan

Final Fantasy VII Rebirth - Patrick Polk

Scarlet Hollow - Julie Wilcox

Cthulhu Saves the World: Super Hyper Enhanced Championship Edition Alpha Diamond DX Plus Alpha FES HD – Premium Enhanced Game of the Year Collector’s Edition (without Avatars!) - PrettyGoodPrinting.com

Assassin's Creed Brotherhood - Jawarhello

Comments

Vilis

Whoa whoa whoa, the Rick & Morty thing was because the Rick & Morty guy LIKES D&D. Let's not get that twisted, it wasn't just some IP grab.

Vilis

Listen, listen.... Eric has all these idealistic ideas, which work great if you have or are a DM, or are plugged into that community of 3rd party and indy table top creators (which is how D&D started out! So don't let your Indy darling grow up to sell out I guess) But do you know how often I hear people say "Wow, I'd like to try that TTRPG thing, if only I knew someone who could run it." ? I hear it all the time, because it's time and experience and reading books or writing your own material, which people want the easiest entry point to. Jeremy Crawford, the leads rules designer at D&D, his MANTRA is "Follow your bliss" which is the opposite of how Eric is Characterizing them. I don't like corporations and money grabs either, but we're painting with a broad brush here and tarring and feathering where it's really uncalled for. His point about pushing away 3rd party 5e content also doesn't hold water because Humblewood just launched on D&D Beyond recently, and they've come along and fully supported the folks at Critical Role, hosting Matt's custom class the Blood Hunter on there since some of its earliest iterations. My point is, it's easy to demonize the big corporate entity, and then say "Look at me, I'm Indy! Aren't I neat doing my Indy thing?" Of course indys are neat, MinnMax is indy, and I get that people in the indy ttrpg are tired of all their market share being taken up by D&D because it's the only game system people know. We see it in video games all the time, but that doesn't mean Dungeons & Dragons is here to put your brain in a jar like an illithid, as Eric suggests, and to suggest so is gross misrepresentation of the product and system. Hasbro might be Illithids.