MinnMax Interview - Pentiment’s Josh Sawyer Meets Immortality’s Sam Barlow (Patreon)
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MinnMax's Ben Hanson sets up a discussion between the game director for Obsidian's Pentiment Josh Sawyer and Immortality's director Sam Barlow, two of 2022's critical darlings. The two developers talk about the similarities between their two games, the key ingredients for a compelling murder mystery, and what they want to work on in the future.
You can watch and share the video version of this discussion here - https://youtu.be/MUcoW0QN9wE
To jump to a particular discussion, check out the timestamps below...
00:00:00 - Intro
00:01:48 - Sam Barlow and Josh Sawyer on the similarities between their games
00:08:02 - Xbox fanboys and the impact of Game Pass
00:13:51 - The influence of The Devils on Immortality
00:15:48 - The origins of Pentiment
00:26:39 - Creative burnout in the game industry
00:37:45 - Spoilers for Pentiment
00:42:07 - Inspiration for Pentiment
00:44:40 - The value of a "eureka" moment in a story
01:03:26 - Tracking the narrative thread in Pentiment
01:08:47 - Planting clues in a detective story
01:15:13 - The value of limited movement in games
01:18:22 - Their plans for the future
01:26:02 - Sexy monks versus accurate monks
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