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Hey folks, Jeff M here again! We’ll be streaming another Tabletop Game Night podcast tomorrow evening at 7:30pm Central on Twitch, which means it’s time for you to write in with any board-game-related questions you’re dying to have answered! This episode I’ll be joined by Leo “I eat D20s for breakfast” Vader, so feel free to gear your questions towards him as well. This episode will be a straightforward round-up of recommendations for games we’ve played recently, so feel free to include your own short recommendation for a game along with your question in a comment below. Thanks!


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Age of Mythology - Jesse Joxstrap Brown-Baldock

Duck Game - RabidLime

Star Wars Knights of the Old Republic II: The Sith Lords - Logan Krause

Ghost of Tsushima - ProcyonNumber6

Ghost Trick: Phantom Detective - Christopher Walton

Kitbashers United - Games.archor.com

Electroplankton - Divorced Cougar

Marvel Vs Capcom 2 - Jawarhello

Star Wars Jedi Knight II: Jedi Outcast - Starkiller

Hotel Dusk: Room 215 - Joe Dean

Marvel Snap - PrettyGoodPrinting.com

Illusion of Gaia - Spider_Dan

Diablo II - Otsego12

Burnout 2: Point of Impact - Clayton Myers

Bayonetta 3 - Patrick Polk

Eternal Sonata - Clemens Zobel

Disaster: Day of Crisis - DominicCichocki

Comments

Anonymous

Any games that stand out recently for how fun their pieces are to fiddle with or felt extra toy-like? For instance, I love stacking the wooden bits in Catan or making absurd sound effects while blowing up enemies in a dungeon crawl.

Anonymous

Hey, have you guys played Dune Imperium? Recently played it and absolutely love how all the game mechanics work together. Speaking of, what sort of mechanics in a board game do you gravitate towards the most? For example, deck-building, worker placement, dice-rolling, social, engine-building, co-operative, etc.

Anonymous

Hey gang! My family has really enjoyed playing No Thanks, Exploding Kittens, Poetry for Neanderthals, and Sushi Go, but I'd love some recommendations for other shorter, less complex games to play with them.

Anonymous

Howdy cohorts, How do y'all feel about real-time board games? Personally, they're my favorite. I wonder if folks coming from video game backgrounds who are newer to board games might enjoy real-time games. Thoughts? One of my favorite real-time games to introduce to folks is Magic Maze. It's a nice introduction because it's co-op, and very thematic (playing as elves and dwarves who are shoplifting from a mall). The mechanics start rather simple, but it also mitigates the "quarterbacking" problem, because you can't talk; the only way you can communicate with your team is by placing the "do something" pawn in front of them. Still no talking, it just indicates that you need them to, well, do something. Always hilarious and (almost) always a crowd pleaser. Cheers! -Stevo

Anonymous

I've started introducing some slightly more complex games to my 4yo. We've been enjoying Mickey and the Beanstalk(pickup and deliver,cooperative) and IELLO's Three Little Pigs(Yahtzee style dice rolling with tile laying). The theme and mechanics work pretty well together so its been pretty easy to teach and understand. I'll need to play more but these look to be some good games to introduce to new players in general. Do you have some go to introductory games for players new to the hobby or games to introduce specific mechanics?

Anonymous

If you guys like thematic board games, you should check our Nemesis from Awaken Realms. It feels like a faithful adaptation of Aliens where your group of players is trying to survive an alien presence on their space ship. It also has backstabbing built in if you choose to play semi-cooperatively, where every player has a secret objective to complete before the end of the game.

Anonymous

How have you balanced the move away from in-person games during the height of the pandemic with the move back to more social gatherings? Have your tastes actually changed over the last couple of years, or are you more drawn to those pre-pandemic experiences now?

Anonymous

I can't recommend Kemet: Blood and Sand enough. A pure Dudes on a Map (think Risk) war game with no dice, 40+ unique powers to enhance each army, tense battles and tough decisions every turn. I love it and cannot get enough of it. 10/10!

Anonymous

What's your favorite kind of table to have a game night on?

Anonymous

Why are they called "bored" games when they're so dang fun?!

Anonymous

Do you think Legacy style games are on the downswing or could they rise in popularity in the future? What game would you like to see a legacy version of?

Anonymous

Twilight Imperium is a notoriously time and people consuming game. I have played 4 games to completion and it always takes either a marathon, between 10-12 hours, or needs to be broken up across 2 days. I think I would only play with the maximum number of players. Eben though it's so demanding, and perhaps because of it, every game I've played has been epic. So the question for the crew is: If you KNEW you would Consistently have an incredible time, and you could make the scheduling work, what is the longest you would be able to play a board game? Could you make it through Twilight Imperium? Am I asking you to make a stretch goal to make a Twilight Imperium marathon stream?