Home Artists Posts Import Register

Content

We're wrapping up Indiana Jones and the Fate of Atlantis and we need your comments about the game's second half! Thanks to everybody who's playing the 1992 adventure game with us.

Submit one comment below and please get specific. Don't write a long review, please keep your one comment to around the length of a tweet. I repeat: please keep your one comment to around the length of a tweet. We want to get to as many comments as possible. Let's get specific, submit a comment about your favorite line of dialogue, puzzle, animation, character, movie reference, etc. The more specific you are, the higher the odds of us reading your comment during the discussion. We'll finish collecting comments on Monday morning.

We're recording The Deepest Dive on Indiana Jones and the Fate of Atlantis on Monday at 5pm Central, and you can watch us record it live on MinnMax's Twitch channel.

Unlock the podcast version of the discussion in your favorite podcast app by supporting MinnMax at the $5 tier.

In case you missed it, you can watch the first episode of The Deepest Dive right here - https://youtu.be/D-TmKeAtsTM


Become a Game Champion by supporting MinnMax at the $50 tier on Patreon and lock in the game of your choice! https://www.patreon.com/minnmax

Def Jam: Fight for NY - Daniel Bickerton

They Bleed Pixels - Kendrick Fortune

Nightmare Ned - SpiralInYourEyes

Clubhouse Games on DS - Divorced Cougar (Mike M)

Clocknockers - GAMES.ARCHOR.COM

Hotel Dusk: Room 215 - Joe Dean

Bayonetta 2 - Patrick Polk

Splatoon 3 - IanTClark

Chromehounds - Clemens Zobel

Star Wars Jedi Knight II: Jedi Outcast - Starkiller

Total War: Warhammer 3 - Maniac

Star Wars: Yoda Stories - PrettyGoodPrinting.com

The Legend of Zelda: Link’s Awakening DX - Miguel Medjai

Superman 64 - Zachary Pligge

McDonald’s Treasure Land Adventure - Sandshrewd

Final Fantasy IV - Interrotta

Donkey Kong Country 3 - Otsego12

Graffiti Kingdom - DominicCichocki

Twisted Metal 2 - Jawarhello

Illusion of Gaia - Spider_Dan

Ghost of Tsushima - ProcyonNumber6

Comments

Anonymous

I was trying to get through the game without any help, and didn't quite make it, but drawing maps with labels for the circular and lava mazes really helped, and for me enhanced the adventure/archaeology fantasy. I have previously drawn myself maps for the first two Zelda and Metroid games, but never for an actual Indiana Jones adventure, which felt pretty cool. Anyone else draw maps for games like this?

Anonymous

I enjoyed seeing the Lucas Arts logo on the walls of the maze in Crete as a fun easter egg. The ending of the game mentions that we will see Indy again but perhaps in a younger form? Was there supposed to be a young Indiana Jones game made by Lucas Arts that never came out?

Anonymous

I really like the final encounter and how the whole scenario feels like it belongs in an Indy movie. The bad guys basically cause their own demise while Indy either stands by and lets them or uses the knowledge he has against them. I think this is where the adventure game genre really works well for an Indiana Jones story in a way it wouldn't if it was an action game with a final boss fight. And unlike the movies there are multiple ways to succeed or fail. I especially like confusing Kerner and Ubermann with the whole tenfold numbering error thing. Divide by ten! Wait no.. multiply! Yeah! One of the dialogue options has Indy say, "Once I'm a god, I'm sending you straight to hell" which is just a great badass Indy line. And one last thing I wanted to mention about the finale is that even though it's definitely not the one I prefer, I appreciate that the bad end with Sophia still plays out like a viable ending to the story that just goes more tragic than the good versions. I can imagine someone getting that one first and thinking that's just how the story is supposed to go.

Anonymous

There was a Young Indiana Jones Chronicles game for NES that came out after this in 1993 so maybe it was teasing that? I don't think it was made by LucasArts though so I'm not sure. I do know there was a planned Fate of Atlantis point and click follow up called Indiana Jones and the Iron Phoenix. There's a decent amount of info about it online and the story ended up being adapted as a comic, though I've never read it.

Anonymous

Just did a little searching and it turns out the Young Indy tease was referring to a canceled LucasLearning title called Young Indiana Jones at the World's Fair.

Anonymous

Did you guys know there’s a “sucker punch” mechanic in the game? You can “sucker punch” an enemy by pressing 0 (zero) on your keyboard’s numerical pad during combat. Sucker punching an enemy will KO them instantly, but you won’t get IQ points from the encounter. It *doesn’t* work on enemies who you can avoid combat with by solving a puzzle instead. Apparently it’s often reported as a bug, but here’s a scan of the official “IBM Reference Card” that includes it in the combat controls: https://www.mocagh.org/lucasfilm/indyatlantis-refcard.pdf And here’s a video of the sucker punch in action: https://youtu.be/j6Br_sXW-L8

Anonymous

I enjoyed the story, setting, and gameplay for this game very much but the puzzles involving the three stone discs wrecked me every time they came up.

Anonymous

If I'm stuck in a jail cell and someone is holding open the door for me, I think I'll risk going through.

Anonymous

Also interesting is that the game’s manual does briefly mention sucker punching, but it doesn’t actually tell you how to do it. Instead it tells you to check the IBM Reference Card, which might explain why so many people missed it over the years

Anonymous

As a kid I loved reading the comics everyday in the morning paper so I was delighted with the Dagwood Bumstead reference when I looked at the sandwich I made on the submarine! Love the deepest dive format and thanks for giving a forum where a random dated reference like this can be celebrated.

Anonymous

I don't think that'll work.

Anonymous

As a small child, I loved this game so much that I literally learned how to read early just to complete it! Thanks, video games! The version we had was the 1992 release, which had no voices and was installed via five 3.5" floppy disks -- which felt ridiculous to me at the time. How big must this game be, that they couldn't fit it on one disk?! (Turns out, pretty big!) So awesome hearing fresh reactions to a childhood favorite. Thanks, y'all! Looking forward to Part 2!

Crayter

So, as someone with the unique and unfortunate perspective of having only seen The Crystal Skull and no other I.J. movies, I can say that 1) The story here was better and 2) I'll probably go watch those other movies now.

Anonymous

Hearing everyone's different journeys throughout the first part of the game gave me goosebumps, it felt like the plot twist of a good movie since I just assumed everyone had the same puzzles in the same order as me. Mind blown!

Anonymous

The funny thing is I feel Crystal Skull has more in common with Fate of Atlantis than Fate of Atlantis does with the other films. It's a lot more fantastical and also has a bit of an "aliens" vibe.