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It's time to submit your comment for the final section of Chrono Cross! Even if you haven't finished the game, feel free to submit a comment on what you've played so far. For this discussion, we're covering everything in the game from the second "big change" to the ending AND Radical Dreamers! It's now or never, people! As always, thanks for supporting The Deepest Dive format and for playing along.

Submit one comment below and please get specific. Don't write a long review, please keep your one comment to around the length of a tweet. I repeat: please keep your one comment to around the length of a tweet. We want to get to as many comments as possible. Let's get specific, submit a comment about the best Element, enemy animation, plot revelation, etc. The more specific you are, the higher the odds of us reading your comment during the discussion. We'll finish collecting comments on Tuesday morning.

We're recording The Deepest Dive on Chrono Cross on Tuesday night at 8pm Central, and we're actually going to try recording it live on MinnMax's Twitch channel.

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Comments

Anonymous

I've had a ton of fun this playthrough by opting to min-max (hah!) every single character by swapping each available member into the party to get stat bonuses and mini-levels in between every star level -- which requires running from some bosses in the middle of those gauntlets we all love so much. Doing this gave me MUCH more appreciation for characters I never really had an interest in using before, allowing their individual stat growths to truly reach their full potential. In many cases, I even witnessed dialogue unique to each of them that I didn't know existed, and I found myself not sticking to a "main team" like I did, way back when. Did any of you end up taking a shine to characters unexpectedly, and why? Also, who was your final team? Mine ended up being Serge, Miki, and Pip. [Deep Dive Part 3 Note] I was surprised that none of you re-recruited Pip after "the big change!" He can be recruited on the S.S. Invincible after the deluge of characters join up with you (Viper, Fargo, etc.) if you check the storage room below deck -- but ONLY if you had previously recruited him as Serge. Maybe this was done in order to give the player more opportunities to actually evolve Pip, since he is the only character you can have join you again while in Lynx's body.

Anonymous

Going through Chrono Cross again and "playing" through Radical Dreamers has elevated my sense of appreciation for the degrees that the DS release of Chrono Trigger went to establish a clear connection between the two titles. For those who don't know, a new super boss was added to the game -- the Dream Devourer, a precursor to the Time Devourer -- which the party fights at the Darkness Beyond Time (just like the T.D.). This area is unlocked by conquering three Dimensional Vortexes, at the end of which Crono, Marle and Lucca must defeat shadow versions of themselves (gee, I wonder why them?) after which point the trash can will allow the party to travel to a place called the Time's Eclipse. Upon arrival the party comes across an Alternate Magus from another dimension/timeline who says, "Here, Lavos is no more. This is the future in which we've defeated him. Whether that is the future of the world from which you've come, I do not know. There are as many worlds as there are potentialities." This Alternate Magus appears regardless of whether or not the Another World/Keystone Dimension Magus is in the active party and the fact that this Alternate Magus loses his memories in a cutscene adds credence to him being the Magil that travels with the party in Radical Dreamers and thus separate from the two worlds we experience in Cross and the Keystone Dimension (K.D.) of Trigger/Cross. With all that said, what happened to our K.D.-boy Magus? Has the king returned? Do you think the secret post-credits ending from beating both Cross and R.D. alludes to anything more significant with Magus or do you think it's simple fanservice to confirm that, yes, Magil is some universe's Magus in disguise? ============================================= ============================================= If I may, I'll also throw out there, what do you think of these alternate versions of Kid? There's no doubt that the Kid from Radical Dreamers is Schala given their similar descriptions of how they fell into hopelessness and despair. * CT-DS: "It was I, after all, who wished it -- wished from the depths of my sadness and despair that all that was would be erased." * RD: "In her grief, she wished to disappear... Her past, her future -- she wanted it all to sink into the void... To be lost in the seething whorl of time... She despised what she had done... She closed herself off from all that she saw and heard, and cursed her very existence... But the stone wished for her to live..." And at the end Kid clearly remembers her and Magil's identities. So what do you think happens to these two Kids once Schala is freed, or do we just handwave it away by saying Radical Dreamers isn't canon and was simply included as an Easter Egg in Chronopolis?

Anonymous

I'm fresh off the (good) ending and I have to say, despite getting bogged down with some heavy lore dumps towards the end, I really enjoyed it. It feels like Schala is speaking directly to us (the player) when she delivers her monologue at the end of the game. This really feels like the game's manifesto. Basically, we're all small in the grand scheme of things, but we all have potential to do great things. And we're all building towards something greater than ourselves. Also, my party at the last boss was Serge, Kid, and Poshul and it was quite the tonal shift to hear Poshul follow up Schala's monologue with: " It'th over! Come on, Sergeipoo, ret'th go home! Momma Marge and the other Leena are waiting! Me am hungry... Me want thome Heckran thoup!"

Anonymous

What was your favorite sequence/section in the game? It was a small area, but I really liked going through Lucca's house. I enjoyed just looking through the notes and pictures on the wall and seeing some of that backstory with Kid. Also...RIP Gato.

Anonymous

From my comment last week my "0% Kid" run didn't quite work out as she is a daughter clone of a god apparently. I do think it's interesting that if you don't save her or go back and visit her as I did in part two she makes that comment to the effect of "nothing keeps me down" and we find out in this section that there was a magical force out there ensuring that she would not die. Good game, Poshul Pack for life

Anonymous

Welcome back, Chrono Trigger Did I just read that everyone’s lives and emotions are being controlled through the Records of Fate (the save points)? That each meaningful decision in the character’s lives has been fed to them from this facility with the words “Project Kid” on the outside Scribble-dee-don’t

Anonymous

Do you guys find it strange that you can get the “bad” ending in this game at the end and not even know there’s any “good” ending between defeating the Dream Devourer and solving the color puzzle? When I got the “bad” ending, I looked it up to see if I was missing something, and sure enough, I so grievously missed the color arrangement in that one room with no attention drawn to it to indicate it was important, so I got jipped out of a decent ending to this very long and involved game. Seems fair, right?

Hayden Berthelot

I don't have much to say that isn't already posted here in one way or another. So I'll just say, the music is so damn good in this game.

Anonymous

I ended up getting behind last week and I have not caught up to the second “big change,” but I wanted to thank all of you for the Deepest Dive on both Chrono Trigger and Chrono Cross. I know I never would have gotten around to playing these classics if it wasn’t for this community.

Anonymous

Now that MinnMax has played the series, what would you pull from both to make the next one and what would you expand to make if different? (eg. story, plot lines, combat, characters, party size, or new mechanic)

Kraid Belmont

I fell off. Couldn’t get into the combat and 20 hours in the story really wasn’t grabbing me. This was my first time playing this game. Super glad everyone who loves this game got this remake! Can’t wait for Legend of the Dragoon (potential) Deep Dive!

Anonymous (edited)

Comment edits

2023-06-01 06:10:06 Playing through these games has inspired some ideas for the third! I’d love to see the dimension hopping & time travel mechanics combined so you get two different dimensions with their own timelines to hop around in! Imagine characters placed throughout the dimensions/timezones, once you collect certain ones (with innate elements say like blue and red to make purple), you can combine them (visual mashup & new innate element color), and can use the special combined characters in yet another alternate dimension/timeline (the third one!). You’d probably combine characters with a story item called the “Chrono Something-something”. Its a big deal, wall of text written by freshman philosophy major, and in the end you fight final Lavos or whatever. What’s something everyone else would like to see from a future game?
2022-05-03 20:13:52 Playing through these games has inspired some ideas for the third! I’d love to see the dimension hopping & time travel mechanics combined so you get two different dimensions with their own timelines to hop around in! Imagine characters placed throughout the dimensions/timezones, once you collect certain ones (with innate elements say like blue and red to make purple), you can combine them (visual mashup & new innate element color), and can use the special combined characters in yet another alternate dimension/timeline (the third one!). You’d probably combine characters with a story item called the “Chrono Something-something”. Its a big deal, wall of text written by freshman philosophy major, and in the end you fight final Lavos or whatever. What’s something everyone else would like to see from a future game?

Playing through these games has inspired some ideas for the third! I’d love to see the dimension hopping & time travel mechanics combined so you get two different dimensions with their own timelines to hop around in! Imagine characters placed throughout the dimensions/timezones, once you collect certain ones (with innate elements say like blue and red to make purple), you can combine them (visual mashup & new innate element color), and can use the special combined characters in yet another alternate dimension/timeline (the third one!). You’d probably combine characters with a story item called the “Chrono Something-something”. Its a big deal, wall of text written by freshman philosophy major, and in the end you fight final Lavos or whatever. What’s something everyone else would like to see from a future game?