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MinnMax's Ben Hanson put together Tim Schafer from Double Fine and Hazelight Studios' Josef Fares to talk about Psychonauts 2, It Takes Two, and designing a great platformer in 2021. They cover a lot of ground, like comparing development timelines, sharing advice on making a sequel, and weighing the pros and cons of staying independent.

Watch and share the video version here - https://youtu.be/6CJ3VcqTPWs

Check out Tim and Josef's first conversation back at E3 2017 here - https://bit.ly/3ysEny9

To jump to a particular point in the discussion, check out the timestamps below...

00:00:00 - Intro 

00:01:00 - Tim Schafer and Josef Fares 

00:02:12 - Comparing game production pipelines 

00:07:03 - The tiny details needed for platformers 

00:13:26 - Designing a co-op game 

00:17:39 - Psychonauts 2’s long journey 

00:22:40 - Schafer’s advice for It Takes Two 2 

00:26:10 - Managing being a big personality in a studio 

00:33:26 - Pros and cons of being an independent studio 

00:37:12 - The joy of weird games 

00:39:10 - It Takes Two’s popularity in China 

00:44:13 - Psychonauts 2’s documentary release plans


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Comments

Anonymous

Phenomenal! Hope it gets out there on the games media circuit.

Anonymous

This is a great interview! I love that they have such natural discussion that Ben can sit back and just listen for a lot of it.