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MinnMax's Ben Hanson interviews the founder of Arkane Studios Raphael Colantonio about his reason for leaving the studio and Bethesda behind to create Wolfeye Studios and his new game Weird West. Raf talks about the challenges of finding an audience for an immersive sim like Prey, why he's so excited about the rumors of a Dishonored series on Netflix, his full thoughts on The Legend of Zelda: Breath of the Wild as an immersive sim, what it was like working with Steven Spielberg and a whole lot more.

You can watch and share the video version here - https://youtu.be/QT8GzH16Lz4

Follow Raf on Twitter - https://twitter.com/rafcolantonio
Learn more about Weird West - https://wolfeye-studios.com/games/weird-westThe House of the Dev podcast - https://bit.ly/3gnRrNv

To jump to a particular discussion, check out the timestamps below...

00:00:00 - Intro

00:01:40 - Everything right and wrong with 2017's Prey

00:05:04 - Marketing Weird West

00:06:48 - Why Raf left Arkane

00:13:55 - The best size for a studio

00:19:34 - Thoughts on Microsoft buying Bethesda

00:25:58 - Lessons from founding Wolfeye Studios

00:33:48 - Thoughts on Breath of the Wild as an immersive sim

00:40:31 - Working with Spielberg on LMNO

00:45:53 - Creating The House of the Dev podcast

00:49:23 - The split between Arkane Austin and Arkane Lyon

00:53:10 - Why Wolfeye Studios will stay independent

Comments

Anonymous

I really loved this interview. If you didn't know who Raphael Colantonio was before, you do now. Great job to all involved. ♥️

Anonymous

This was an awesome interview, probably my favorite MinnMax interview ever frankly. We need more men like Raph in the world he seems like a true creative who is only interested in making something with his own hands. How many of us could turn down probably tens of millions of dollars because we prefer to stay small time and just make games for the pure enjoyment of the craft.

Anonymous

Great interview!