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Now's your chance to make the show better! Leave a thought/topic/question as a comment on this Patreon post and there's a good chance we'll read it on this week's episode of The MinnMax Show podcast! This week we'll have Ben Hanson, Kyle Hilliard, Jeff Marchiafava, and Suriel Vazquez.

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Comments

Anonymous

Hi, Ben and Company! Thanks for all your excellent work for the podcast, streams, and Patreon content - I've enjoyed following you guys over here from Game Informer! The last episode of the podcast was great, but I'll admit to a moment of sadness and awkwardness when Ben described his college experience. Why? Well, I spent 6 years as a graduate student at the University of Minnesota (2006-2012), teaching in the Department of Cultural Studies and Comparative Literature. I don't really have any interest in defending the program, despite the friends and mentors in it. I was mostly just sad to hear that Ben's experience wasn't positive. I will say that most of us (especially those of us who were teaching as graduate students) did our best to bridge the gap between teacher and student, which isn't to say that we always succeeded or that we didn't come off as blowhards on occasion (myself included!). Lots of us tried to bring together difficult theory with literature, film, art, and other aspects of everyday life in an enjoyable manner, but it wasn't always easy. (Not least of all because conditions at the University of Minnesota during and after the recession were not great, with class sizes increasing, tuition rates increasing, and a general lack of support for education from administrators.) In the spirit of positivity, improvement, and community that I think MinnMax is going for, I decided that the best takeaway from Ben's reflections on his college experience was to make sure that I'm making every effort to reach out to students, to craft interesting assignments (I've actually experimented with having students write game design documents based on literary texts, as well as having them play games for classes on a range of subjects), and, generally, to try to be as accessible as possible (or as little like a blowhard, at least). (FYI: I don't teach at Minnesota anymore, but I'm still a teacher at the university level. Penn State, now, for what it's worth.) No need to respond, obviously. A small part of me likes to think that at least the experience writing papers as an undergrad might have contributed to the excellent work you do, today. In any case, maybe a question that could come out of this might be the following: Are there any specific games, genres of games, or other kinds of entertainment/culture about which you've had a difficult time convincing others of the value? Are there any strategies you've devised to bridge that gap? Keep up the great work, and thanks!

Anonymous

Also, sorry for the length, obviously you struck a chord...

Jonah Abraham

Hello Minnies and Maxers, Can you talk through the launch of Stadia, and your initial impressions? I am truly baffled that a company like Google, with so many resources at its disposal, managed to botch the rollout so thoroughly. Do you think they’ll stick with the service in the long term? What can they do to woo back potential customers who were turned off by the poor launch?

Anonymous

For the people who write reviews for games, do you find it difficult to play games for fun?

Anonymous

What kind of music do you guys listen to/any nonGaming Podcast could you guys recommend?

Anonymous

Also any early New Years Resolution or thoughts?

Anonymous

Can you guys please discuss the game awards? There’s a lot there to pick apart.

Anonymous

What’s up MinnMaxers? This is LaRay (Luh-Ray) from Woodbridge, VA. It seems that large style events like XO19 have become the main way that the console makers are pushing their plans out to the overall Gaming Community. With Sony forgoing E3 (at least in 2019), Nintendo playing a will they/won’t they with E3, it appears that having an event where you control the messaging is important to the console makers. However, E3 is an industry show (attempting to be more consumer friendly) and these shows don’t seem to be. I’m curious what the panel thinks of this development. Are these console maker shows the future for gaming? Do they represent what we can expect as the way to interact with the Console Makers?

Anonymous

Hello from Birmingham, AL, Minn Maximizers! My question is who would win? 1 giant Yoshi vs. 1000 tiny Marios I love the show! Keep up the great work.

Anonymous

In honor of thanksgiving. What are you guys thankful for this year?

Anonymous

Hi guys, Do you think cyberpunk 2077’s open world will be comparable to GTA’s? Or do you think there will be more opportunities, possibilities, and more to interact with. Thanks Ziyon from Fairfield CA

Anonymous

Hey Minn-Men i have a game for you. Can you match the following "final smash" moves with their corresponding fighters??? "End of day"- Olimar "Aura storm"- Lucario "Dream home" -villager "Black hole laser" -palutena "Torrential roar" -Corrin "Killer wail" - Inkling "Plasma scream" -Ridley "(Minn?)Max Malicious Moonsault" - Incineroar "Stampede!" -Yoshi "Octopus" -Mr Game and Watch

Anonymous

If you were given a one-time-use special power to influence one video game company to make one game... what genre would the game be, and what company would you choose? For simplicity's sake, let's assume the budget of the company that you choose would match the budget of the most wealthy game company right now, so even an indie studio that you choose could make something AAA in scale.