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... I think I might refocus a bit more on boxing for the month.

I've been asked to do some Adidas boots (again), so that's going to be on the menu.  Now, they're not EXACTLY Adidas boots, but they're very close.  The design themselves are drawn from a famous boxing movie.  Lucky Stallion showed me a detailed figurine sold at an online outlet, and the description contained nice reference images.

They've even been partially tested and work well.

A good chunk is still left to be done.  Integrating stripes into the mesh, then the UV maps (evil), and then texturing.  Still quite a bit of work left to do on them.  Really following the 80/20 rule.
There's probably like 20% left but it's going to take 80%+ of the time.  

These are going to be done and released and the "hero" project for the month.

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The question is now what else?  I've made so much, I'm starting to look at fixing/improving items from the past.

#1 I was thinking of a male protector over trunks, or maybe the protector underneath, at least at the waist.

#2 I've even thought about seeing if I could return to successfully doing head morphs, for puffed eyes and the like.  (I'm leaning towards this one, personally)

#3 Reworking my boxing gym.  Largely updating the items in the interior and adding more things to it.  This has been a long-term project where I've been tweaking things, but not much lately.

#4 Boxing gloves.  I would like to rework mine ... again ...  My goal with them is to make more realistic gloves so that I can make morphs for those too.

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