Home Artists Posts Import Register

Content

I just realized I could just paint on designs in Substance Painter, export out the base map and reimport that in as a surface ID texture for masking, instead of what I used to do. And that was toiling in Blender then going nuts trying to get inverted masks right in the correct order.

/sigh

Comments

IHaveNoName

To be fair... Adobe is never clear on how stuff works most of the time.