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Next set of previews for Dragon Hoard. Just realized how far behind I am on these, so set 4 will probably not be too far off!

This set involved more messing with the "long neck" morphs. I got smart and parented the hair prop to the head, instead of using it as a conforming figure, which made the hair WAY easier to deal with.

I regret that the skin appears so shiny; it was supposed to look wet because it's brand new, but it's also supposed to be scaly. I upped the bump and displacement mapping in subsequent renders, but I didn't go back and re-do these. Oh well...

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Comments

Genyun

You took my advice \o/

Anonymous

As always it looks very promising :)

ShutterNelson19

I think the skin looks pretty great as is, but then again these are only stills so it may be different when moving.

Anonymous

This is going to be very good. Really love your animations! You`r animations deserve alot more attention!