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Hi,

you have no idea what I had to go through trying to make the code for * password * work along with the code for * random event * ...

And the *funny* thing is that separately, these two codes work perfectly (but, to make them work like this - I had to tinker with them properly, adjusting them exactly to my needs, but nevertheless everything worked logically) ... But as soon as I put them together ... In general, if you ask me - which of my projects is the most depraved - I will honestly tell you - if you want to see the real debauchery - for that you should see the code I wrote when creating this short working project!!! ...

...Uff okay, I think I'm letting off steam ... so I can continue... =^.^=

And finally - time has come to try Quick time event code... Well, I did prepared my self to worse, since I was more then sure that will be problems...And sure...They was!...But...It's was solved much more easy then two previous, because my mood was more than fighting, and I was not going to retreat ... And... finally - I managed to get these 3 codes to work together in one project, so, I can call this - success, yay ^.^!

Here is the links to experimenting with code :

((( If you don't want to get bored - You can skip all another versions of testing projects and try the final version of the it right away by using those links :    https://mega.nz/file/qX4RFbBL#owNcy6W-kthJ-Yv9BXU225abSodXaVF0QjmqGhti12c     &    https://drive.google.com/file/d/1t9DVtEnxtIReKOo-2vkgUCywbRaIBbEr/view?usp=sharing    )))

1) First Experiments with *random* code - https://mega.nz/file/fKByFK7Q#jDyrR_gaJ1jMy8YxbPZbbEkd3GgYiK_A2XZmTcPQNWU  &    https://drive.google.com/file/d/1986g0JcjkYctGjgACZxSx_x7o7-mbPIp/view?usp=sharing

2) Attempt to Mix *random* code and password code (the most head pain, about which I typed a little earlier ) - https://mega.nz/file/jWBEyQwA#_ZRzFUMGQTOjYEOE9h5EutUaTDhRzE_CM-aiBBmObM0  &   https://drive.google.com/file/d/1Bvoxny9d2A9CCJyKmC6OJ9kMXCeU-Yn0/view?usp=sharing

3) Nearly Final Experiment, *random* code mixed with password code and Quick time ones. Yay, all work! -  https://mega.nz/file/nOAUhYxb#aBl6vc9yMMPF-4qpyN1ufVxwad4PiN4E8FykEtK4k2U   &    https://drive.google.com/file/d/1P_eViN9mxIu2dILt7w6U_ScRwEdyolNz/view?usp=sharing

(((Small hints : Always remove zeros! ( in future I will fix that, and won't be zeros in places where you need to print answers. Also, pay attention to the capital letters in the tooltips. Spelling the correct answer with the wrong letter size will not be accepted as correct. )))

I already have a lot of ideas - how exactly I will use these codes (((do not worry, battles with enemies will not be looks like * write the text as quick as possible *))) like in fight there definitely  will be with quick time moments, and possible in future I also will try to make for every enemy the several random variations of the battle, so it's so even same opponent will not bore you to soon! 

But all this will not be all at once - at the beginning I need to think over the plot, the sequence of actions, the table of these actions, and the like, so it will take time. I also need to deal with video projects and orders, so most likely the release of the first working version of the second act will be in 3-4 weeks, but already there I will try to show * something * that will justify the expectation ... ^^

So wish me luck, and thanks for your time and support,

Your naughty ShineSL =^.^=


P.S. I would also like to say that adding these codes significantly complicates the process of creating a game (even the final test project took about 700 lines of code, yes, there were gaps, but not so many), will significantly increase the amount of code that I need to work on ... But I think - since with my level of knowledge I have already reached this point and, in general - I understand the amount of work that I have to do - I have to cope with this, however - I ask you not to rush me, since a really difficult job awaits me.

P.S.S. If I will not have serious problems and conflicts between these codes and other components in act 2 - already in the act 3 I will try to risk to add inventory and maybe even a life line, but maybe it will just be a line of lust, which could work better, I guess, but...Will see, till Act-3 will past some time, and maybe I will find interesting alternatives till this time come...

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