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Koffing and Weezing have been reworked!

Wow, it actually has been just a little over 3 years since these originally released alongside Janine back in 2019. If I had time to do a comparison shot I would, but for now you can easily see the difference between the two by clicking the link.

Some obvious, major improvements: better fitting clothes, appropriate boots, an actual cloak and poofy smoke balls floating around. I do recommend turning the "Breathe" options on in the AdvIKPlugin settings for both game and maker. Since the poison clouds are attached to the mid-back node, the breathing function allows them to sort of "hover" up and down as they breathe. Doesn't work in Studio though, unless the animation includes some form of motion itself.

Anyways, had to get these two out before we get onto the next one: Galarian Weezing.. which should be next.

For now, enjoy!

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