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So working with the rubber contraction grains sims for the water balloon setup I've had some new ideas based on what I've learned and I wanted to tease this upcoming scene file share, a setup that will work for different kinds of paint breakup type effects, from this early test you see above to paint drying and flaking, paint stripper / heat (*) type looks where paint just crack up, crumple and start to fall off, as well as the traditional paint flaking off in the wind type stuff... :)

(* thinking of setting that up connected to a spotlight to trigger the effect, so just areas being lit will crumple :D)

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Anonymous

very cool