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So I was talking with Cojocaru Nicolae Gheorghe about the water balloon pop setup and as some might have seen, he posted a scene file here he created a better setup for the water behaviour along the edge, but as we were talking he posted another gif of a whanging water balloon popping which had been his inspiration, and as there was some stuff I thought of for the last setup, progressive tearing the biggest thing, I decided to solve both those things in this setup...

And I'll post the scene at some point over the next couple of days - I have it cleaned up and everything, but I want to get some breakdowns recorded, in part to give some background info about the last balloon pop before I get into this one, etc - but keep your eye's open for this stuff... :D

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Anonymous

Cojo and Johan team up, great stuff

Farmfield

Yeah, I was lazy doing my setup and just created that 4th POP network to fake this effect - but Cojo took the time to set it up properly - I will actually update the shared file with his setup as well as remove some irrelevant crap that I noticed was still in there... :)