Home Artists Posts Import Register

Content

So here's a couple of my favourite techniques combined... First generating the curve using the POP based differential curve setup, then using point deformation to bind it to an animated object, and finally using point sort based advection to create the flowing chain along the curve... :D

Scene file: www.bit.ly/ff_animated_chain_deformation

Files

Houdini - Animated Chain Deformation (scene file)

Just combining my point sort advection with point deformation. :) Scene file: www.bit.ly/ff_animated_chain_deformation * Support me on www.patreon.com/Farmfield for early access to these clips & scene files as well as my keyword searchable file archive! :) * Follow me on www.twitter.com/Farmfield for updates! :)

Comments

No comments found for this post.