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Took you guys advice, gonna put these pages before character creation.

Hope this encourages people to try GMing, I think structuring the book to help GMs get through session 1 + 2 is gonna do more good than harm.

It’s gonna be a pain in the arse to use as a reference guide but much more fun to read through the first time, hopefully.

Oh and if you haven’t downloaded the latest preview of the book with the Warlock class, you can do so right here.

Files

Comments

Jack Ketch

Eighth text block reads "the some" at the end of line 2/start of line 3. Typo?

PeenusPeepl

Noticed you mentioned spending gold in the 3rd paragraph from the bottom. Was that meant in a metaphorical sense, or did the use of jade as currency slip your mind?

Thomas

One of the best things a rulebook can do for it's game is to include examples of play throughout. WoD is beautiful at this. Conan . . . not so much

PocketPingPong

I feel like you get this question a lot but, when this is all said and done, will we get a physical book? I have some friends I might be able to convince to play and I feel it will be easier if I have a smutty adventure book to hand them

Ned Kelsey (edited)

Comment edits

2024-05-22 10:00:44 I noticed that the wording in the player's version is more harsh and dangerous sounding in contrast to the Game Master's mildly vague interpretation. It still reads like a fine opening to the role of a game master for a book, but the dire stakes don't carry over between the two. Perhaps more emphasis should be in this page about the dangers this game is expected to present it's players by it's game master can put some of the same weight here? Do not feel pressured to change much, as the role of game master does feel daunting to some, and your wording does soften the pressure the role exudes.
2024-05-22 08:31:58 I noticed that the wording in the player's version is more harsh and dangerous sounding in contrast to the Game Master's mildly vague interpretation. It still reads like a fine opening to the role of a game master for a book, but the dire stakes don't carry over between the two. Perhaps more emphasis should be in this page about the dangers this game is expected to present it's players by it's game master can put some of the same weight here? Do not feel pressured to change much, as the role of game master does feel daunting to some, and your wording does soften the pressure the role exudes.

I noticed that the wording in the player's version is more harsh and dangerous sounding in contrast to the Game Master's mildly vague interpretation. It still reads like a fine opening to the role of a game master for a book, but the dire stakes don't carry over between the two. Perhaps more emphasis should be in this page about the dangers this game is expected to present it's players by it's game master can put some of the same weight here? Do not feel pressured to change much, as the role of game master does feel daunting to some, and your wording does soften the pressure the role exudes.

rapscallionvns

A physical book’s in the works, yeah. Very likely to be print-on-demand but I’ll put forward to a few of my favourite publishers first.

Greasemonger

Civilization page has a misspelled heading— it says "civilisation" currently. Oh, turns out civilisation is British English. I had no idea!

David Ramirez

I love your stuff, currently running a small adventure with my partner with the rules as they are, it's been fun so far. Also, the new preview still seems to have the old version of the warlock page in it alongside the new page.

Jordan Marsh

The pdf link has both the new warlock pages and the old ones still in it, is this intentional? I was thinking the new patrons were to replace the ones already present?