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Hello!

In recent times I have been made aware of certain older animated battlers throwing errors and crashing battles when certain motions are called in RPG Maker MZ!

Today I have pinpointed the probable root cause of this issue and I have started to work on the fixes! The bad news is that it isn't a quick fix so these fixes will be gradually tackled!

For now I have started with Virgel and will see what's going on with Wukong right after that!

I also want to use this post as a report form reception for other battlers! 

Virgel and Wukong have been heavily requested and are the ones I know of so far, but I am certain they wont be the only ones if their issue is what I found it to be with Virgel.

If you encounter an error with an older Librarium battler please leave in this post the name of the release along a screenshot of the error and ill add  it to the backlog of fixes!

In the meantime I noticed the actual battlers still work and load so you can work with them while just avoiding to call the motion which triggers the error in the meantime, 

Thank you!

Edit:

Also worth nothing according to my own tests and results today, this isn't an issue with the actual plugin so you can leave that worry aside! It has to do with the way some of the older armatures are manipulated during the rigging and animation process, hence why fixing them isn't a quick procedure! Thanks again!


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