Naturalis v1 alpha 5 demo scene (Patreon)
Content
This is a simple scene with a cycle force animation, a few different poses, and buttons to change body morph. The body morphs are intended to show the full range of possible glute mass values that BootyMagic supports so that you can easily test how the plugin adjusts to different butt sizes.
For things to look good, it's very important that framerate is stable, high and synced with physics rate. On the desktop, set Physics update rate to 60 and use some method to limit fps to 60, more info here: https://github.com/everlasterVR/TittyMagic/wiki/Frame-Rate,-Physics-Rate-and-Performance
Also, glute soft physics is enabled in the scene. Make sure it's also enabled in your User Preferences. You can of course disable it and see how it looks, but morphing currently looks much smoother with glute soft physics enabled.
Dependencies
Direct dependencies:
- Naturalis v1.0-alpha5 / everlaster.Naturalis.5.var
- Subject Eva model v2 / everlaster.Eva.2.var
- JointCorrectEE v1.0.0 / everlaster.JointCorrect.1.var
- Enhanced Eyes v2 / Hunting-Succubus.Enhanced_Eyes.2
- ddaamm.hair_short4.3
Additional deps via everlaster.JointCorrect.1.var -
- FallenDancer.JointCorrect.11 (CC BY-NC-SA, used with permission)
Additional optional deps via everlaster.Eva.2.var (see also Eva release post). These are not used in the demo scene, but lacking these will result in missing dependency warnings in VAM error log.