Home Artists Posts Import Register

Content

This patch version adds compatibility for TittyMagic to be used with BootyMagic.

The plugins will calibrate in a coordinated way just like if you have multiple instances of TittyMagic in the scene. They can be on the same atom or on different atoms, and you can have as many TittyMagic or BootyMagic instances in the scene as you might ever want and it should still work correctly.

If BootyMagic and TittyMagic are on the same atom, you can select which plugin's collider friction settings are shown in Skin Materials 2. I tested this pretty thoroughly, everything should work e.g. you can add/disable/enable/remove the plugins in any order and it should look correct, and adjusting Gloss or Specular Bumpiness should trigger collider friction to change even for the plugin whose settings aren't currently being shown (if using adaptive friction).

If an older version of TittyMagic is used with BootyMagic, that will lead to an issue where the Freeze Motion/Sound checkbox stays checked once the plugins are done calibrating, and the user interface modifications to Skin Materials 2 won't work correctly.

Download: check the pinned post at https://www.patreon.com/everlaster

Comments

No comments found for this post.