TittyMagic 5.1 Early Access (Patreon)
Content
Version 5.1 is now officially in early access until Oct 17. Download
The Hub page will be updated later on Sep 19. After v5.0 becomes free to public on Monday, I will leave 1 week for the resource to hang out in the free plugins section, and then post a Hub update for the 5.1 early access release.
It turned out that nipple collision was already based only on soft physics, so the nipple hard colliders didn't need to be disabled.
Correctly scaling the hard colliders with atom scale is possible only with a bigger rewrite/redesign of how the plugin adjusts the collider radiuses and positions. That rewrite is already necessary to do in order to better support automatically fitting colliders for oversized or very not-round shaped breasts, so it makes sense to unify these improvements to be done later e.g. in version 5.2.
In the current version, hard colliders will still work fine with an atom scale that's somewhere in the 0.9-1.1 range, with very small manual adjustments.
Changes since 5.1 alpha 5
- Ability to visualize soft colliders in Fat Collider Radius and Fat Collider Depth windows. If Show Collider Previews is off, adjusting the offset sliders will still display the group of colliders that the offset is being applied to while you press down on the slider - e.g. adjusting the nipple offset will visualize the nipple collider.
- Nipple collider can now be resized. Normally in VAM, the nipple collider does not react to the Fat Collider Radius setting in F Breast Physics 2. In the plugin, the radius can be changed with the Multiplier Offset (default multiplier value is 0.33) to ensure a perfect fit.
- Fat Collider Radius and Fat Collider Depth parameters now show the value more precisely with 5 decimals places instead of 4
There's one downside to the nipple collider which is that there's only one of them, and reducing its size to fit perfectly in the nipple will easily leave a gap between the nipple and the areola colliders, so there's not much collision on the skin just around the base of the nipple. It's a bit of a tradeoff.
Additionally, the main/outer/areola/nipple multipliers have now a maximum value of 2 instead of 5. In general 2 is more than enough for any imaginable reason to adjust the setting on a per group basis, but I decided to leave Fat Spring and Fat Damper with the maximum multiplier of 5 (to match the original multiplier slider range for those settings in F Breast Physics 2).
Finally, I increased the time the plugin will wait for the character to be ready or fully loaded when the plugin is added from 2 seconds to 10 seconds, this could prevent an error when loading takes much longer than anticipated.
-everlaster
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Summary of changes since v5.0.6
Positional hard collider friction
- Hard colliders stay better inside the breast when grabbed - friction decreases when the collider moves away from its normal position.
Skin materials adaptive friction
- Enable dynamic collider friction and adjust friction manually in Skin Materials 2 tab
- Both soft collider and hard collider friction decrease with Gloss to simulate oiled/wet breasts
Small collider and physics improvements
- Generally more consistent hard collider sizes and positions for different breast sizes
- Hard collider positions, sizes and collision forces are adjusted to prevent the breast center gap area from causing bounces too easily
- Fat collider radius is increased a bit for large breasts to prevent objects sliding through too easily
- Added a bit more fat back force for soft breasts
- Nipple soft collider can be resized
Soft collider visualization (details above)
Twist Angle Target physics parameter
- Forward-back axis equivalent of the Up/Down and Left/Right angle targets, rotates the breasts clockwise or counterclockwise
- Not automatically adjusted by the plugin but it can be offset from its default value of 0
Improvements to calibration
- Breast collision is now disabled during calibration so that the result will always be correct even with collision occurring at the beginning of calibration
- Instances of TittyMagic connect to each other and calibrate in sequence, correctly unchecking the Freeze Motion/Sound checkbox when all instances are done calibrating
Other
- Removed hard collider Length Offset setting
- Added "OpenUI_ConfigureColliderFriction" keybinding action
- Fixed fatal error when advanced colliders were not enabled before adding plugin
- Various minor bug fixes, small UI changes and QOL improvements