Home Artists Posts Import Register

Content

Download 

Changes

Improved the consistency of collider sizes and positions with different breast sizes, they should now be grouped pretty much the same for any breast size. Especially for very small breasts the colliders are now better sized (smaller), filling a proportion of breast volume that's more equivalent with medium breasts. However, scaling was tested only using Breast Size morph on the breast shape you've seen in some of the previous videos and photos - different breast shapes might need some manual tweaking of collider sizes and positions if you want to ensure they are optimal for your model/look.

Removed collider Length Offset from the hard collider configuration view. Colliders should now always be perfectly spherical. This just makes things simpler, e.g. calculation of friction with distance from collider's normal position is easier when all directions can be treated the same. (I don't think adjusting the collider length was a useful feature anyway once it became clear how the colliders are actually shaped and how their dimensions are adjusted - see 5.0.2 patch notes.)

Fixes

  • Fixed error during plugin initialization when scene has multiple person atoms and not all of them have an instance of the plugin.
  • Fixed the positions of colliders Pectoral3 and Pectoral5 (the two middle smaller colliders). Pectoral3 was too high and collided too easily from the top of the breast, while Pectoral5 was too low and collided too easily from under the breast.

-everlaster

Comments

tracer

Previous error all fixed. Works great!