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This is hopefully the final 5.0 patch, allowing me concentrate on the next thing. 🚀

Download: patreon.com/everlaster/membership, or find the link in your messages. If you're not seeing the 5.0.5 link and didn't get a message, message me and I'll send the link!

Changes

  • Recalibrate Physics and Calculate Breast Mass actions are now triggerable
  • When the plugin is disabled, it's no longer possible to trigger recalibration, apply physics parameter offsets or configure hard colliders. Enabling the plugin again enabling will apply any changes you've made while the plugin was disabled - i.e. you can still interact with the sliders but they are "inert" until you enable the plugin.

Fixes

  • fixed double calibration on initialization when soft physics was originally disabled
  • fixed error when attempting to modify the person UI when the person UI is not already open (for hiding VAM's default physics tab contents) - now it will apply the change when the UI is opened
  • fixed issue in VR where navigating to the plugin UI using the buttons in VAM's default physics tabs would not preserve the UI position
  • fixed issue where making the F Breast Presets tab content visible again when the plugin is disabled would display an extra copy of the "Use Merge Load" toggle outside of the UI

-everlaster

Comments

Anonymous

You made better boobs than God.

William Kerr

Amazing plugin! Been using the old free versions a long time. I have a question, with most of my looks breast mass is auto calculated to be the lowest setting (when they clearly have large breasts) I usually just manually adjust the breast mass to suit. What am i doing wrong or is it the morphs people are using in their looks, because some looks do seem to calculate mass accurately.

everlaster

Thanks! Mass calculation should work correctly with all morphs since it's based on the actual positions of skin vertices. If it's staying at the lowest value, that might be some bug that I haven't encountered yet. Did you try reloading the plugin, does that fix it?

Storyline

I'm having an issues with futa characters not having any breast collision with objects. Is there something that needs to be switched on or off with this newer version? I've only ever used the free version up until recently. On the free one, they would auto collide with beds and other objects with collision enabled, but now they just clip through objects. I feel like I'm missing something, but I've also exhausted my know-how in the plugins menus. EDIT: I think its a bug, I wrote how I temp resolved issue as a reply.

Storyline

Actually I just figured it out, Maybe its a bug? After adding the plugin to the person, I have to disable collision on them and re-enable it. That resolved the issue. The Issue appears to reoccur whenever I save and then load the scene though, so it looks like every time I load a scene I have to disable and then re-enable collisions on the person.