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Plugin initialization fixes:

  • fixed loading in complex scenes (basically any scene that has multiple people in it or some complex environment) - the plugin now waits for the scene to load fully before actually initializing
  • fix to animation optimized mode not loading properly (preventing morphing) when the plugin is added to a person atom with hard colliders off (e.g. after selecting Touch optimized mode and removing the plugin)
  • fixed initialization when loading a scene file that doesn't have info about selected mode present

Thanks to patron aalluu for the heads up!

-everlaster

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