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Description:

This mod adds an unique idle animations for male and female characters.

Requirements:

  1. Xing noArt Behavior 0.55 or above
  2. Any of mfg command mod: Mfg Fix or Opparco mfg Command
  3. ConsoleUtilSSE
  4. PayloadInterpreter
  5. DAR
  6. Nemesis  or, Behavior Data Injector  (Depend on choose the "No Nemesis" option during Xing noArt Behavior installation,

then Behavior Data Injector is required instead and Nemesis is no need





Install:

Use Mod Manager and run tick the Xing noArt Behavior On in Nemesis and Run Nemesis ,
But if you choose the "No Nemesis" option during Xing noArt Behavior installation,
then Behavior Data Injector is required instead and Nemesis is no need



Features:

This is a niche mod that was created as a byproduct of developing New Staff School's
spell casting animations with facial expressions.
With this mod, your Dragonborn's facial expression will change during idle animations.

If you are using the Nemesis version:

  1. New motion files are added that are compatible with all other idle animation mods.

The new special idle animations will only occur randomly for a better immersive experience.

  1. New idle animations are focused on the character's own animation performance and are not affected by TDM or other head-tracking mods.

This means that the upper body animation will no more follow your viewpoint
(sometimes your Dragonborn just wants to be in control, without your meddling lol).

  1. The expression magic will be removed when you exit the idle state, avoiding multiple magic effects on your character.

Note that this mod is not intended to be a major overhaul of idle animations, but rather a subtle addition that enhances immersion. It requires the Nemesis version for full functionality.


if you choose the "No Nemesis" option during Xing noArt Behavior installation,
then Behavior Data Injector is required instead and Nemesis is no need

Will lose the feature of head tracking that cannot be disabled
and incompatibility with other MT_Idle mod(unless if you know how to change DAR condition)
as well as the risk of multiple magic effects stacking.


Special Thanks:

MaikCG and Nicknak's Biped Rig
mrowrpurr  teaching me how to scripts


Tool use:
3dsmax 2012
Havok Content Tools
Rokoko AI motion Capture
Xbox 360 kinect

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男女各一個 的閒置動畫  

前置模組為
1.Xing noArt Behavior 0.55含以上版本

2.任一個的 mfg command mod: Mfg Fix or Opparco mfg Command

3.ConsoleUtilSSE

4.PayloadInterpreter

5.DAR

6.Nemesis或是 在安裝Xing noArt Behavior時如果你選擇No Nemesis選項 那就不需要Nemesis 但需要Behavior Data Injector


這是一個小眾的模組 基本上是個額外產物
在我開發詠唱魔法時研究臉部變化搭配動畫所產生的
現在你的閒置動畫 龍裔的臉部表情會有變化

如果你是使用Nemesis版本

1.額外的新動作檔 並且兼容所有其他的閒置動畫模組  新的特殊閒置動畫只有機率性發生(為了更好的沉浸感)  

2.新的閒置動畫 在動畫中會專注於他自己的動畫表現
不受TDM等其他頭部追蹤影響 導致上半身的動畫跟隨你的視角變化
(有時候龍裔就是要專注於他自己的控制 受夠了你的擺弄lol)  


3.表情魔法當脫離閒置狀態時就會移除 避免多重魔法效果在身上



Download

Files

Expression Facial Idle Animation Female #shorts

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