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Hey all!

Our first batch of Tropics maps has now been released, with the rest under development! This first release contains four maps.

Fungal Fort has the ruins of a watchtower or keep deep within the jungle, which has stood abandoned for years. A strange fungus has now taken hold over the ruins and keeps much of the wildlife at bay. Is this fungus the reason the keep fell to ruin, or is it a more recent development? A night time variant of this map is included, with bioluminescent fungus. Foundry users are able to use the Levels and Better Roofs modules to pass under and climb over the surviving stone walkways.


Fungal Wreck is the sister map to Fungal Fort, and depicts a stretch of sandy cove where the shattered remnant of an old wooden ship has washed up, with a path providing access to and from the map. In addition to the Day and Night map variants, we've also included a version entirely free of the fungus for if you're just looking for a simple shipwreck for your adventures!


Jungle Temple is a small, high-walled shrine deep in the forest, with several fresh ponds and a brazier. The fast-growing vines and roots of massive nearby trees are slowly trying to reclaim the temple, which has both Day and Night variants.

Also included is a frog worshipping version of the temple, which we've called the Grung Temple. This has an enormous overhead idol of a Frog sitting above the entrance, and several other canopy elements. This is also available in a Day or Night version.


Smuggler's Cove initially looks like the textbook small exotic tropical island, with a Day and Night version included. A campfire is set up on the highest point of the island, with a single tent and some supplies. Waves crash against the cliffs, and a small rowboat is moored nearby. However - all is not as it seems...

Venturing into one of several small tunnels or cave entrances found on and around the island, characters quickly find that there is a cavern below, which may or may not be the base of a smuggling operation! A trove of supplies, treasure, and several more bedrolls can be found down here, perhaps protecting the stolen goods.

Foundry users can make use of the Levels module with this map, to head down into the caverns automatically from the entrance tunnels on the island.

The gallery has been updated with this content, as well as pCloud, which you can access through your Theme Master List and the Foundry VTT module is updated and ready to be downloaded.

Historic Theme Galleries

You may have noticed a flurry of the posts the other day with theme galleries - Apologies for the spam with these, but we were missing 9 galleries from our early days as Patreon creators and were being asked fairly often about them. We decided to get them all posted in one go so now all of the TMC themes have full gallery posts available - We'll be consolidating and pinning these as a master list on our home page in the near future.

You may also have noticed that we've gradually been updating our branding as we approach our 3 year anniversary, to freshen it up. This has been particularly noticeable in the Patreon theme gallery banners, and we've updated these for all of our published themes.

May is set to be a fantastic month - Team MAD have created some fantastic maps for Tropics and are already hard at work on the following theme. The rest of tropics promises to bring a great mixture of encounter, utility, and centrepiece maps - including a Volcano which may or may not erupt during your encounter (spoiler: it absolutely does.)

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Until then,

Keep Rollin' those 20's, folks!
Harrison, Alex, & Team MAD

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