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A new commissioned character arrives! Lots more for our ram coming, but I'll be pacing his content out so that it develops naturally (as with the other commissioned characters). It was fun taking up the drawing pen again after several months of not having new sprites!

This month's a short chapter! I tried a new writing style that involves being a lot more succinct, and I was aggressively cutting out lines that I thought could stand to be removed. Do tell me if that makes the pacing too fast or what-not. Still! We have a lot more varied content this time round with your Coliseum and Construction vote winners (and my personal sprinkle of other areas), so I hope you enjoy 0.14!

Oh, and we also have another new character who was accidentally (yes) created, having organically sprung up while I was writing the scene. I'm not sure if I want to flesh him out yet, but he's quite interesting, so we'll see! ...Though, after the emergence of the sverocat simp kingdom, I'm frankly terrified of letting this new character have a sprite, lest I allow another cat worship cult to form (shudders)...

Build 0.14 Patch Notes 

CONTENT:

  • Voyeur opportunity — during third visit to the Farms if you choose to peek
  • Talking to Alexi — in the locker rooms (req: competed in Coliseum)
  • Watch gladiators — replaces "Compete" option in Coliseum after it's done; 3 variations (interrupted if you have choose to have fun)
  • Fun in the stands — optional content while watching gladiators; 2 variations (req: fooled around the Champion or Jacques)
  • Introduction to Mikhail — available in Residents if you investigate the smell
  • Talking to Bobby — second visit to Construction; the Scenario requirement for this scene is not implemented yet
  • Fun in the tents — second visit to Construction
  • Introduction to the Brothel — at the Port 

P.S. the Renpy randomiser for the 'watch gladiators' scenes felt a bit wonky during my own test run. One specific scene variation just struggles to appear for some reason (even after I bumped up its occurrence probability). For your convenience, if you're trying to see all the scene variations, you can toggle text-skipping 'After Choices' in the Preferences menu. You can also hold down Ctrl to auto-skip text, or press Tab to toggle the auto-skip on.

VISUAL ASPECTS:

  • Mikhail (SFW) — commissioned character
  • CG (?) at the Farms
  • Backgrounds for: bakery, a bunch of backgrounds for a certain establishment, tents at construction

LINKS

The new build is scheduled to be released on the 25th. Here are the links to access them when the time comes:

Files

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