[INTERACTIVE GAME PROJECT] My Ideas - Feautures (Patreon)
Content
Hello everyone!
Today I will tell you about an interesting idea. This idea is about an interactive game project. Without further ado, I want to get into the subject. Do not worry. You will not lose anything from animations.
Please also give your opinion.
What kind of game is this game? What does it promise?
First of all, this project is not a standard game. No walking or running. A fully interactive, animation, photo and scenario based game.
What does it promise?
Animations will appear in in-game scenes. Instead of watching the MP4 file, the scenes will play according to the scenario in the game.
There will be a scenario structure that progresses according to your choices. You will gain some features and with them you will be able to access new features.
Will everyone be able to play?
If it's up to me, yes. Because in this game, there will be nothing that will require computational or processing load like a normal game. You will move forward by clicking with the mouse and typing something with the keyboard.
What will the theme of the game be? Where will it pass?
Consider a character traveling through time. This is you. There will be a map in the game and with the help of this map you will be able to follow the level completion processes. Each episode will feature special animations and scenes.
For example, consider my previous animations. Imagine we come to the Egypt section and there we see scenes related to this animation. And from here, we gained something unique to that region.
In another part, we may be in the Amazon forest or in a city..
In this way, I imagined a structure that progressed in different times and places.
The scene is still and there are photos while the characters are talking (with subtitles).
Animations come into play where necessary. When we are done, the dialogues and interactions continue again. (with buttons and subtitles)
So why does this character travel in time? What is the aim of the game?
The aim of the game is to interact as much as possible in time. Because in order not to lose the experiences we had while traveling in time, we should also hide the characters.
For example, you can relive a scene you like very much by going back in time. We will be able to interact with the characters that exist in the scenes in the game later. With animations. We'll do that with my updates too.
All these are just things that are in the idea stage. They won't be as bad as my previous gaming experiences.
I want to offer a great experience with a beautiful interface, buttons, subtitles, interaction screens and high quality scenes and photos.
That's all I'm going to say in general. Please also give your opinion.