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"Thordak" is just a way for us to track our release! Module version v0.5.0 for FoundryVTT

Dear patrons!

A bit of a change of pace for a month or two as we're planning a move to a new place!
We should get back to our regular schedule of two releases a month by November.
Thank you all so much for your support, patience and understanding.
We love our work and we strive everyday to improve ourselves, better our technique, find new ways to dazzle you and your players.
And it's all thanks to you! Keep on being awesome ❤️

Contents of the release

We're proud to present these animations of growing plants!
The three different styles are themed around an 'Alien', a 'corrupted' and a 'Sunflower' version. More to come with your suggestions!
For each of these, there are a few variations: a 2x2 and a 4x4 square and round, a ring.
Not to mention a looped version that can be used nicely for Tiles and a 'complete' animation with an intro-loop-outro that is defined as such via the Sequencer Database.
This means, when you persist the "complete" animation in a Sequencer macro, it will play the intro, then stay on the seamlessly looped section until dismissed, when the remaining frames of the loop will transition nicely into the outro section and disappear.

The texture for these maps is created by "Forgotten adventures". See their Patreon page for more ! 
We also included one more planet in three different colours

And quite a few more Patron requests !

  • A "boulder-toss" version without the cracks so you can add some yourself either by picking one of our ground-cracks animations and/or still frames or even by playing the original version of Boulder Toss with the ground cracks underneath the token at the same time 🧠
  • Same deal as above with the "Siege Projectile" animation, of course
  • An Ice version of the new Breath Weapons in cone and line
  • A dark orange version of Entangle and Vine animations

  • A "blue-white" version of the Whirlwind animation

As always, you can check the new assets by browsing through our Asset Viewer or read our Patchnotes.

Link to the Master Post

Link to the Token Animator Download Post (Epic and above only !)

Additional links

Thank you again so much for your patronage and have fun.
Jules&Ben 🖖

Comments

ThisguyisDave

Are the new releases supposed to show up as options in automated animations options or in the JB2A Sequencer Macro compendium? I'm playing PF2e on Foundry, so unsure if these releases are only for DND 5e, but I'm not seeing any of these new ones after updating to v10

JB2A

That depends mostly on the developers of these two modules. Otigon has added most of our new assets in the dropdown for Automated Animations. (The remaining can be custom picked). MrVauxs, who is developing the PF2exJB2A module does make updates regularly. (You might have to re-download the json file for the Automatic Recognition menu in A-A's settings, I'm not really sure) If you have more questions, our Discord server would me more suitable, as the Developers themselves have designated channels we created for them and will be more likely to give you a more exact and thorough answer. :) https://discord.gg/gmd8MAPX4m