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There is still so much to learn in order to refine the fur and over all body structure. I feel that every model is a continuing work in progress. Sort of feel that the pose here might be a little stiff and the neck a little odd, but I hope you all still like this bonus pose!

 https://tinyurl.com/yxklla4d 

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Puck.Softpaw

Despite the focus being on her posterior, something about that angle and expression makes her face look ludicrously adorable... like, seriously high-octane /cute/. But me being me, this does make me wonder, might we ever see Anya this... well-revealed?

BlackTH

Oouii, bonus angle! <3 Gotta agree she's looking way too cute here! Also, great job with the rimlights, missed 'em!

Cosmiclifepinups

Of course, I have been considering putting a little more time on models I already have, so Anya will for sure get a pose like this some time.

Cosmiclifepinups

Rim lights in 3D are kinda finicky to make this rim light there is actually a light shining right behind her. as in, in real life you would see a stand with a light. so I guess its physically inaccurate or whatever, but I mean if it looks nice it looks nice.

Anonymous

Hmmm on the stiff pose: I see what you mean (though only from this angle - it wasn't so apparent in the other IMO). If you work on this one again, maybe relaxing the head/expression could counterbalance stiffness? Something like lowering the neck/head and rolling the head ears back/face toward viewer, toward the couch with one or both eyes contentedly closed. Or twisting the torso and leaning her into a larger couch, half-stretching. Not sure. But I didn't really notice stiffness until I read your own critique! Trying to mimic a cat's grace though - no ideas there, sounds too hard for me. Also, I like bonus angles. Almost seems a shame not to have some! Is it a lot more work to have it work well from multiple angles?

Cosmiclifepinups

New poses are not that hard to do. they just take a little time as the rigs I use to pose the characters are very crude and after a pose I need to sculpt some of the odd deformations away. I did think of lowering the head though, I really should of as I don't like the line from the neck to the head here and lowering the head would of fixed that.