Jackal mesh (Patreon)
Published:
2018-05-11 20:37:04
Edited:
2018-05-11 20:40:29
Imported:
2020-05
Flagged
Content
Been working on this jackal mesh little by little on Zbrush while I get used to blender. bottom most image is an attempt at a simple sloppy pose done without a rig (I just moved the mesh around a bit) to see how viable a semi-anthro mesh is as a character model you can actually rig.
The way the forward swept shoulder blades are placed makes the range of motion kinda wonky and its easy to get ugly clipping polygons. The butt seems to pose rather nicely though. My biggist fear is that I work on this model, texture all the fur in blender only to have a stiff realistic looking render that you can't even pose, but Im sure that's a silly thought. pose on the bottom is pretty half assed and its not too bad.
The way the forward swept shoulder blades are placed makes the range of motion kinda wonky and its easy to get ugly clipping polygons. The butt seems to pose rather nicely though. My biggist fear is that I work on this model, texture all the fur in blender only to have a stiff realistic looking render that you can't even pose, but Im sure that's a silly thought. pose on the bottom is pretty half assed and its not too bad.