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Hello guys! A new version of 0.8.3 Alpha is out!

Changelog

A Dying World

You can now choose a new type of difficulty during character creation (or the debug menu). A Dying World starts with low Prosperity, low Control and greatly reduced city supplies.

Gameplay changes

  • Arranging a pool party now costs $10 per participant.
  • Most NPCs with Mother: Unknown should now get a randomly assigned mother's name.
  • Added Philosophy as an option for training sessions.
  • Having Armand as a follower when processing captured enemies will now increase their sale price with 15%.
  • Added a "Clear all titles" button for the debug menu.
  • Enya can no longer start with the Pacifist trait.
  • Slave masters/mistresses now get a -2 chance penalty for improving one of his or her slaves' skills if he or she has more than three assigned slaves, per slave above those first three. Having five assigned slaves would give a -4 penalty while ten assigned slaves provide a -14 penalty.
  • The chance value for training rolls will now display for all NPCs.
  • Increased the price for tendstims, tendstim crates and doctor's kits on "A Dying World" playthroughs (roughly 30-50%).
  • "A Dying World" playthroughs now start with only four intact fusion reactors (three reactors or less will initiate the blackout economic chain events).

Random NPCs

  • Added 20 new names to the random name generator (females).

Attention whore trait

The Att. whore trait has been reinstated. Only Bud has it for now. Decrease the attention meter by taking walks, go to the diner, throw pool parties, visit the Golden Dragon, hanging out, perform Dockgrave runs (Bud only) or take the NPC to the cinema.

An almost empty or empty bar increases Affection and Happiness. Expect this trait to show up on certain random female NPCs as well. It's a rather difficult trait if left unckecked but also a great Affection and Happiness controller if you give the NPC enough time.  A full bar gives a daily -2 Happiness and Affection drop.

Bug fixes

  • Fixed a bug that wouldn't drop Doctor's kits in the player's inventory after a completed workshop assembly plant action.
  • Fixed a bug that wouldn't increase NPCs' Warrior Trait value after a combat encounter.
  • Fixed a patcher bug that wouldn't properly unassign the headmaid.
  • Fixed a bug that wouldnt fill up an NPC's womb semen counter if she was a virgin.
  • Fixed a patcher bug that would run ghost prostitution runs even with no girls assigned.
  • Goldwalkers should now be reassigned as Goldwalkers after being dismissed as followers.
  • Removed the "Move to The Retreat" button in patched saves.
  • Fixed a Charisma cap error for when an NPC is assigned to Nika's Clothing Store.
  • Fixed a bug that wouldn't properly assign the Crack Shot trait to NPCs. You'll need to dismiss all Followers and assign them again for this fix to take effect.
  • Several typos fixed.

Art

This release also contains 26 fresh renders - mostly focusing on Av168 and Zenobia but also with two Laika scenes, one Loren scene and a bunch of Farah renders. You'll also have a pool scene with Laika and a special Adrienne+Michelle bathing scene that suggests something is *going on* between them. Stay tuned for more. :wink:

You CAN also play around with the new household interior in this release. The assigned bedchamber should work with all its effects and occupants.

Upgrading living room or the office will however have 0 effect. The old household system still overrides the new one.

When first opening A1.6, you're immediately assigned a dozen furniture of each type for testing purposes.

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