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Hey, Everyone! We got some poll results and some news!

So, Let's start with the poll results. This time, we have a clear winner. We've tallied the votes from both subscription sites and all tiers and here is what we got.

Combat Update                       =  5 Votes
Mission Screen Update         =  5 Votes
Class and Traits Update        =  32 Votes
Stage Update                          =  4 Votes
Let the Dev Decide                 =  13 Votes
Looks Like Class & Traits will be our next update!

Next Update Info
Now to talk about the Class & Traits Update. This update is pretty straightforward. We will be adding base classes to the character creation screen. Each class will have base stats and one or two unique attacks. On top of that, we will also be incorporating the new traits system. The new traits system will give characters unique bonuses for different jobs. Some characters might have traits that make them suitable for combat, while others might be considered lovers and not fighters. We hope this gives each character a unique "feel" regarding how you manage them.

Events & Gameplay Part 2 Release
I've been hard at work getting part 2 done for the (Patreon & SubscribeStar) release on the 30th of this month (9:00 pm EST). The reason the shop was put into part two is because of how I designed it. Unlike the original, the shop will not be text-based. Instead, we've opted for a more visual approach. This will make translation much easier and also allow you to see the items you're buying while you browse the shop. The idea is to use this design in the character creation, Inventory, Plastic Surgery, and Character Editor.

Let's talk about changes. So, I've decided that clothes will no longer give stat boosts. This is something that I've been toying with since day one and I believe it will make the game less complicated and more enjoyable. I dislike the idea of choosing between aesthetics and stats.

Aside from the shop, we've also reworked the shower and staff room and made a ton of bug fixes. We are still working on some more minor bugs, but the amount of game-breaking bugs has reduced significantly.

Animation News (Not Good)
Last news update I talked about how we had found an animator to do hand-drawn animations for "those" scenes. Unfortunately, that individual has disappeared. We've messaged them on Discord and on the site we originally recruited them from and haven't received a reply. This wouldn't be too concerning, but they've now blocked us on Discord.

Although this news is disheartening, we won't let it deter us from finding another animator. So, moving forward we will focus on adding "those" scenes differently until we find someone. We know everyone has been asking for "those" scenes and we will try to add them sooner rather than later. Even if that means we will need to redo the work once we have proper animations.


Outro
That's about it! I want to thank everyone for the support, bug reports, and suggestions. We have one of the greatest communities and it's because we have people like you supporting us. We look forward to working on the Class and Traits Update.

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