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 These past 2 months went by fast and they were very productive.

I  managed to design all the remaining areas of the game and our level  guys managed to deliver them a couple of days ago. Talking in numbers,  all the levels (both indoors and outdoors) ended up being 154 and almost  60 of them were made in these past 2 months. Originally, Titan was  adding every area on his own, but to add so many levels... he would have  to work exclusively on them for many months to get them done. These  areas still need to be linked together and be polished but this is  indeed a huge milestone!

All these new areas have a lot  of new art, riddles and interactive elements such as horizontal lifts  and ENP locks (you need to shoot energy bullets on certain slots to  activate doors or lifts). New hazards also were added: Robots, lasers,  falling platforms, electrical grounds, toxic lakes and clouds to name a  few.

Titan is now working on the last 2 Queens.  Succogi, Succalice and Golem are done programming-wise but I still need  to finish their animations.

We will try our best to  finish as much as we can regarding Voms' timeline for the next 2 weeks  that Titan will stay with me. When Titan leaves, we will keep working on  the project and try to release Vom's story as a complete game. The rest  of the characters will follow as free DLC, hopefully soon after. 

We wish you a Happy New Year!!

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Zany Hitakus

Sounds like you're doing really well, I hope you all had a good christmas and a happy new year :)