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How do you guys feel about the Platforming, and the Puzzles of the game?
How do you feel about the game's difficulty?

We're currently designing new levels and as we're doing so we're weighing our options. That's hard when we don't know what part you guys enjoyed the most.

Comments

Mike M.

My biggest problem so far has been the sheer number of enemies and how they respawn if I leave an area and immediately return, which I did a lot in the farm because I had trouble finding the key to the window. It takes a lot of time to fight them, and it's basically impossible to run past them without getting hit. Since the only way to restore health is to find a room with someplace to heal, I can't ever feel okay with taking damage. I had some luck using the ranged attack, but once the ammo was gone I didn't know how to refill it except by going all the way back to the purple box that the NPC specifically told me to use.

Mike M.

It's also tough to tell what kind of things you can/can't interact with, like the green panels that give info. Some of them unlock doors, so I have to check all of them, every time, in case I missed something. Same with doors--I can't tell by looking if a door is locked, unlocked, or impossible to unlock. I guess it's possible that some doors in the farm that I think are impossible are actually unlockable, but I couldn't find a way to do it. The map shows some buildings that I couldn't find any way to enter, and I don't know if that's because I'm dumb or because they really can't be entered.

erogi

Seems like clarity and the collection rate of the energy canisters are important to you? Thanks for the feedback :D We'll talk about it and see what we can do. We appreciate you taking the time to talk to us.

i love gyros

im personally not a fan of puzzles. gameplay that rewards skill is much better in my opinion. im also here to fap, not to think. getting stuck on a puzzle will kill my boner. the girls should be the focus and they should be on the screen or near it at all times....also, if you can mark and make obvious where the new areas are that would be great....and make it so the cheatcode to unlock everything also gives me every keycard and highest level of unlock tool...that would also be great.

erogi

We do have designed some puzzles and platforming challenges for the next few areas, so we can't avoid that. Avoiding puzzles would be like changing our game in it's core. So far we think the puzzles to be easy to solve and help changing the pace. Did you had any trouble with any of the puzzles so far?