Home Artists Posts Import Register
The Offical Matrix Groupchat is online! >>CLICK HERE<<

Content

At long last! The download link should shortly be arriving in patrons mailboxes. The file is getting fatter each time and uploading it is starting to test my patience:-). Anyway v 0.32 "The Giantess" is finally upon us, featuring the three new star players pictured above.

Here are some of the changes made since v 0.22:

First the additions:

- 2 new ladies to befriend/piss off.

- New locations: The stables, Fridaheim, the mountain pass and mines.

- New enemies/monsters to fight.

- More items and ingredients, including a very special potion

- New quests

- The beginnings of a HUD/Status bar. It's very basic at the moment, just a semi transparent bar at the top of the screen displaying the remaining daylight hours. I'm going to change the text to icons in later updates and add other info as well, but it's a start!

- Oh yes, almost forgot. You get to meet a very lucky horse too!


Changes/bugfixes:

- Changed the way time passes. Before each map cost a certain amount of time to enter and leave, depending on how much there was to do. (e.g. the goblin forest cost 3 hours to enter and 3 hours to leave, simulating the time spent hunting). This approach no longer works as more maps are added, because one might just want to travel quickly through a map to get somewhere else, without doing anything.

Therefore from now on leaving a map just costs 1 hour, in addition most most actions cost 1 hour (shopping, sex, fighting, etc.). If you escape before the first round of a fight, no time passes.

-  Now you can still enter other map sections even though you've spent all daylight hours. However, once the amount of hours left reaches 0, you become Tired (all stats except HP&MP are at 80%). Reach -3 hours and you become Exhausted (all stats except HP&MP are at 50%). At which point most encounters become very deadly. Also keep in mind most people lock their doors at night.

- Changed the way Shakala events are handled, again..... Now they appear on the map, but it's hopefully not completely obvious, at first, that she's behind them. No, there ar no new renders of her. That's for a later update.

What else?

I fixed a shitload of small bugs, spelling errors and added some general polish in certain areas.

Previous savegames & New saves:

I upgraded my project to version 1.4.1 of rpg maker to enable the HUD feature. This has changed the folder structure for the savegames and isn't compatible with the .exe packer. Luckily there is a fairly simple solution:

Create a folder called www in the same folder containing the new .exe file. The game should now allow you to save your progress.

To use savegames from a previous version; copy your save folder into the www folder. Now your old savegames should be loadable.

 Load your savegame and head over to the big tree in the centre of Weirdwood and press the blinking sprite.

Now have fun and play!

And do report any bugs you find.



Files

Comments

Anonymous

Can not survive. Old Saves does not see this version, and is not saved at all ...

Anonymous

yea, can't load my save at all

Tinkerer

Crap, I did a last minute update of the project file to enable the hud feature. This seems to have broken the save system. I'm looking for a solution.

Tinkerer

Solution found! Luckily it is a quick fix. The directory structure for the savegames seems to have changed in the new version. Now savegames are located under a sub directory called 'www'. To use your old savegames you need to create the folder 'www' in the folder containing the new .exe file. Put your 'save' folder into the 'www' folder.

Talos

Hm, with longer trips needed which include a lot of combat on the way (the trip into the mines for example), it would be good to include a bedroll/sleeping bag one can buy. I just had to click through 12 messages of being exhausted while on the way back, just to bed down in a rat-infested alleyway that was no better than any other place to rest... Also, while it may be a bit cold-hearted, resting on the bed of the black goblin boss would be a good option too - better for sure than to fight your way out through piles of more goblins while ready to keel over...

Talos

Bug Report: I rented a room at the inn, but the door upstairs stays locked. Meanwhile, the inkeeper just keeps saying the room is already rented.

Tinkerer

Yes, I guess those messages can become a bit annoying. Should change it so the message is only displayed once per day. A tent or bedroll might be a good idea, optional equipment you could buy at the shop.

Tinkerer

Odd. Haven't noticed that before. Did you get a room key when you rented the room? And was it during a particular quest?

Anonymous

I copied the save folder from my v22 but its not giving the continue option

Anonymous

Easy talos: Go in a older version, load game, rent the room, sleep, save game. Than copy again the save folder and paste in www folder. Jacob, save the save folder inside the www folder.

Anonymous

i don't get it what www folder? i don't see any www folder at all.

Anonymous

What is name of the music in main menu ? :)

Anonymous

Awesome game and music! I no longer miss dragon throne because this awesome game this game :)

Anonymous

Where i can find sacred water

Anonymous

You gotta beat the chick at the well. but i bet you will fuck her instead of getting water

Anonymous

Does anyone know where Shakala is? I found her once and let her live without touching but as Tinkerer said there are 2 spots more to find her, one visible one isn't, but I can't find these spots. And I made Gabriel (Stable Lady) pissed off in the first time, but even though I cleaned these for 10-20 days (game time lol) or so still I only can watch her with horse, not interact with her.