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Hello my dear patrons, I made some  good progress on the moon update, I finished balancing and made the 3 type of lunarian enemies spawn on the moon. I also added the big baddy Aechmea as a boss hiding in the moon castles ! be cautious if you want to fight him ! Eu(the mod's artist) made some fantastic models for the 2 types of admirabilises roaming the moon. As of now they don't loot anything and you can't interact with them however there's plenty of things planned with them ! 

I rebalanced and made the Lunarian sword as well as the lunarian bow available in survival ! As a treasure of lunarian castles.

Talking about the lunarian castle, this structure is still under development. When i made the concept of the moon dimension, i envisioned to make a fully procedurally(randomly) generated dungeon, unfortunately it deemed to be a much tougher task than i had planned and i spent plenty of time trying to figure things out. Although i cannot make a completely random structures, i decided to make multiple  hard-coded  grid of rooms, those rooms are then choosed randomly within a pool of variants. As of now there is only 1 hard-coded configuration with 2 variants with each rooms but i am already working on other configurations. 

Along with this new dimension and structures, i decided to take the problem of inventory management caused by the numerous  shards and decided to make the shard pouch as well as the large shard pouch those convenient items allows for the quick transport of shards. You will be able to find it in the lunarian castle's chest ! 



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