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Hi!
Only good news today! The work continues - maybe at a slower pace than I'd like, but at least it's going forward. And the results are AMAZING! I love creating and texturing environments, and now, that the budget isn't as much of an issue, I can buy exactly what I need without worrying about the next month. Not only 3D models, but textures for them to achieve the most realistic (or maybe cinematic) look possible.  So thank you for that!

What exactly I'm working on, I'll show in the next env. reveals. And I'm sure you'll love what you'll see.

Other than that, I'm not sure if you're interested in technical stuff (so if you're not, let me know). I'm also trying to work out the complex, challenging, and so far not really successful case of boobies. Those of you who are familiar with Daz Studio, you know how typically animating boobies look like. Just adjusting a couple of sliders and praying for the best result. I know there are many devs who somehow manage to do it convincingly, but I can't.
So now I'm working on a solution to have dynamic boobies (and asses too) that will look natural and I won't have to animate them through sliders. I'd like something like this: I move the character, the boobies automatically move with the character. So whenever I pose her, boobies look like they really belong there! And are affected by gravity! :)
Also, which is my dream, is to have an actually working bras on the characters, but that's beyond my skills thus far. Not just worn, but supporting and pushing boobies together.

What else? Oh. One more character preview coming this month and the environment preview as well.

Also... I may have a title for you! But since the whole dev update went into completely different direction, I'll do the title reveal TOMORROW!

Thanks so much for being here!

Take care!

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