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1) Our main antagonist returns! She underwent a pretty big graphical overhaul. I tried to make her appearance a little more realistic as well.

2) One of the many new characters. This scene is mostly animated and complete with background elements.

3) Another new character. She's not even clothed yet... Some of these characters aren't 100% final in design, but I think she's coming along well.

4) Here's a character who is mostly animated already. She's walking through her kitchen barefoot. The grid behind her is one of her kitchen windows. She's not really watching where she's going...

5) This is a new character who is close to being finished. She has sort of a cheerleader vibe.

6) Above is a waitress character. Or maybe she's more like a barista. She will interact with an extremely micro tiny, and her segment feels complex even in the planning stage.

7) Here's a city. You can see its size relative to the floor tile in the background. I'd say it's about 1 sq ft. On that note, there will be a lot of variety in size this time, from micro on up to action-figure size.

Some notes:

This animation will be kind of... big. The concept of this series is that a scientist scrambles time and space (and size) when her invention causes distant dimensions to intersect. It's pretty abstract and the story is not really the focus. It's all about mind-bending scenes where a giantess to some might be an ant to others.

It's the first "Major" animation I've done in awhile, and I don't want to break it into parts. The goal is to have it clock in at around 5 minutes or so, just like the first one. The above characters are not the only characters in this animation! There will be more people previewed when they are closer to being finished. Of course, there are a lot of empty backgrounds right now, but that's just for preview purposes. 

We're still a long way from a release date, but of course, I'll give updates over time. In the end, the animation will contain crush, vore, aware, unaware, barefoot, shoes, POVs, handheld, butt crush, and pretty much everything that I can throw at it. I hope you're looking forward to it!


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