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Here are the first images using new software-side improvements, as well as some things I've learned! These are WIP scenes from February's animation and not final. (Since February's animation is already partially rendered, some of these upgrades will likely not be in the final version of this animation! This is more for future work.)

First Image with my notes:

+Much better depth of field at low render cost.

+Better Caustics and Light Bloom

+Higher quality for animation-appropriate render times.

Second Image:

+Better light reflection

+Much improved caustics on toenails and car lights.

+Heavy depth of field at low render cost.

That's it for now. Let me know what you think!

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