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Once upon a time, there was a short render series of the character Kelly. (Today, you may recognize her as a more 'stylized' twin of the figure from Shrinking Nightmare S2E1.) At that time, a short animation was started for the purpose of creating a custom collision tool. In the end, there were too many calculations happening, and DAZ would slow to a crawl. I kept some stills, but didn't have faith that an animation was worth continuing at that time, and posted the stills as a render series. I stopped work on it, and forgot about it for months... 

In rediscovering this animation, I thought about releasing it as a rare/lost clip, but there wasn't much finished. I ultimately decided that it had new potential - after all, I've learned a lot and upgraded hardware since then. So I reworked some ideas for the collision tool, and managed to add little action scenes here and there for the different concepts. In the end, this animation won't blend like a story, but will play like a short montage of different ideas using the same backdrop and character. 

PS - With the tinies being larger than micro for once, I've been able to experiment with some different ideas and interaction that I've wanted to do for awhile. I hope that you'll look forward to seeing something a little different for this month's animation! 

PPS - This will likely be the last monthly animation that won't have any kind of vote or polling attached to it. As far as release, I'm planning to do most of the remaining heavy lifting this weekend and finish it early next week, and then it's onto Shrinking Nightmare.

Until next time...

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Comments

Knitez102

Looking forward to it!!