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  • demo6_video.mp4

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Design for Stage 1 of the game is just about complete, where crushers are introduced and activating pistons for use through the rest of the game. While functionally it's all there it still needs an art pass, and could see some level geometry tweaked in future. Additionally there were tweaks to movement, camera, spawning, etc.

Video attached for the a quick display of the game so far. Demo will be available for Superstar patrons too, so check that out.

In other news, I'm going to wind down the dev updates for a short while as I figure what to do with the future stages and planning those out. Hopefully I'll have more art out in the meantime.

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