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 https://sta.sh/0t5f059lyyo 

 

v0.27126-hotfix1:
* Raised Gym stat gains slightly (now scales with Magnitude, also gives a base-stat bonus to the targeted bonus stat)
* Menu now auto-closes after karmic upgrades (prevents obsolete info from displaying)   * Karmic Upgrade Links are now available in combat
* Karmic Cost formula for Theft has been rewritten to scale with speed, power, and difficulty levels
* Adjusted Damage, Fatigue, and Training formulas to reduce downtime in the gym
* Buffed Qi Energies slightly, changing the bonus from +Caliber to +(Capacity/difficultyLv)
* Rewrote the Combat Victory/Loss to grant XVerse Aspect points/experience rather than a small power transfer
- this will make losing fights at lower difficulty far less punishing, and grant a means for raising Aspect Levels
* Bug preventing use of special items with dialog popup has been fixed


PLEASE RE-DOWNLOAD FOR THE UPDATED VERSION


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HardLife engine v0.27103 release notes:
* https://discord.gg/CVhjBxr
* ability menu formulas now only show when debug messages are on
* karmic upgrade system back online and updated for the new stat system  (upgrading character-metrics is still in development, and will be returning with some new attributes to measure/grow)
* ICE store added to temp-data system, along with freeze, thaw, and call functions
- allows callbacks with arguments, and other objects to be stored and retrieved during separate OOP events
* addItem now accepts quantity parameter
* the Gym now provides a free drink of water after workouts
* disabled karmic "flipping" of negative values and set a minimum karma equal to the character's Order (the unstack of Magnitude)
* altered change-find formula slightly, now has a small RNG base unaffected by karma, and a bonus based on karma (less harsh on higher difficulties)
* adjustments made to the waist metric, should scale slower now for fit characters (less muscle-gut)
* display adjustment to the chest-waist-hip metric, will now properly display bust-waist-hip for female characters (was using the underbust/lats measurement instead; note: the "chest" metric is still the lats/underbust and will still be used for male characters)
* menus and modals now auto-close on load, and detail pane refreshes to current data
* wild-surges now provide a small burst to base stats as well (~3 levels @ default difficulty, ~10 levels for NPCs [immune to difficulty])
* slightly bumped starting muscle tone on each character, to be more inline with their bio
* Play as Slave feature implemented (save first! transition is one-way!)
* rng_range now supports rounding to arbitrary increments (0.1; 37; etc.)
* RCase() function added to randomize capitalization
* [rAnD] character added... will spawn a different RNG PC each time.
* Venus Mode cheat now effects the character randomizer
* tweaked several math helper functions to immunize them from division by zero when calculating signs on fringe input
* Aspect Levels (phase 1: level calculation and application... still need ability to earn)
* Fixed scaling issue on body-mass
* Lift formula now uses "power.lift" ability calculation, strength now scales much better with levels/training, which means you should now be able to throw cars much farther ;)


Files

HardLife v0.27126-hf1 (supporter build)

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